Aegisub/aegisub/src/video_provider_avs.h

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// Copyright (c) 2006, Fredrik Mellbin
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file video_provider_avs.h
/// @see video_provider_avs.cpp
/// @ingroup video_input
///
///////////
// Headers
#include <wx/wxprec.h>
#ifdef WITH_AVISYNTH
#include "avisynth_wrap.h"
#include "include/aegisub/video_provider.h"
////////////
// Provider
class AvisynthVideoProvider: public VideoProvider, AviSynthWrapper {
private:
VideoInfo vi;
AegiVideoFrame iframe;
bool usedDirectShow;
wxString rendererCallString;
wxString decoderName;
int num_frames;
int last_fnum;
double fps;
wxArrayInt frameTime;
bool byFrame;
wxArrayInt KeyFrames;
bool keyFramesLoaded;
bool isVfr;
FrameRate trueFrameRate;
PClip RGB32Video;
PClip OpenVideo(wxString _filename, bool mpeg2dec3_priority = true);
public:
AvisynthVideoProvider(wxString _filename);
~AvisynthVideoProvider();
const AegiVideoFrame GetFrame(int n);
void GetFloatFrame(float* Buffer, int n);
// properties
int GetPosition() { return last_fnum; };
int GetFrameCount() { return num_frames? num_frames: vi.num_frames; };
double GetFPS() { return (double)vi.fps_numerator/(double)vi.fps_denominator; };
int GetWidth() { return vi.width; };
int GetHeight() { return vi.height; };
bool AreKeyFramesLoaded() { return keyFramesLoaded; };
wxArrayInt GetKeyFrames() { return KeyFrames; };
bool IsVFR() { return isVfr; };
FrameRate GetTrueFrameRate() { return isVfr? trueFrameRate: FrameRate(); };
void OverrideFrameTimeList(wxArrayInt list);
bool IsNativelyByFrames() { return byFrame; }
bool NeedsVFRHack() { return true; }
wxString GetWarning();
wxString GetDecoderName() { return wxString(L"Avisynth/") + decoderName; }
};
///////////
// Factory
class AvisynthVideoProviderFactory : public VideoProviderFactory {
public:
VideoProvider *CreateProvider(wxString video) { return new AvisynthVideoProvider(video); }
};
#endif