// Copyright (c) 2006, Fredrik Mellbin // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file video_provider_avs.h /// @see video_provider_avs.cpp /// @ingroup video_input /// /////////// // Headers #include #ifdef WITH_AVISYNTH #include "avisynth_wrap.h" #include "include/aegisub/video_provider.h" //////////// // Provider class AvisynthVideoProvider: public VideoProvider, AviSynthWrapper { private: VideoInfo vi; AegiVideoFrame iframe; bool usedDirectShow; wxString rendererCallString; wxString decoderName; int num_frames; int last_fnum; double fps; wxArrayInt frameTime; bool byFrame; wxArrayInt KeyFrames; bool keyFramesLoaded; bool isVfr; FrameRate trueFrameRate; PClip RGB32Video; PClip OpenVideo(wxString _filename, bool mpeg2dec3_priority = true); public: AvisynthVideoProvider(wxString _filename); ~AvisynthVideoProvider(); const AegiVideoFrame GetFrame(int n); void GetFloatFrame(float* Buffer, int n); // properties int GetPosition() { return last_fnum; }; int GetFrameCount() { return num_frames? num_frames: vi.num_frames; }; double GetFPS() { return (double)vi.fps_numerator/(double)vi.fps_denominator; }; int GetWidth() { return vi.width; }; int GetHeight() { return vi.height; }; bool AreKeyFramesLoaded() { return keyFramesLoaded; }; wxArrayInt GetKeyFrames() { return KeyFrames; }; bool IsVFR() { return isVfr; }; FrameRate GetTrueFrameRate() { return isVfr? trueFrameRate: FrameRate(); }; void OverrideFrameTimeList(wxArrayInt list); bool IsNativelyByFrames() { return byFrame; } bool NeedsVFRHack() { return true; } wxString GetWarning(); wxString GetDecoderName() { return wxString(L"Avisynth/") + decoderName; } }; /////////// // Factory class AvisynthVideoProviderFactory : public VideoProviderFactory { public: VideoProvider *CreateProvider(wxString video) { return new AvisynthVideoProvider(video); } }; #endif