2010-02-14 18:41:41 +01:00
|
|
|
// Copyright (c) 2010, Thomas Goyne
|
2009-10-05 06:22:28 +02:00
|
|
|
// All rights reserved.
|
|
|
|
//
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright notice,
|
|
|
|
// this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above copyright notice,
|
|
|
|
// this list of conditions and the following disclaimer in the documentation
|
|
|
|
// and/or other materials provided with the distribution.
|
|
|
|
// * Neither the name of the Aegisub Group nor the names of its contributors
|
|
|
|
// may be used to endorse or promote products derived from this software
|
|
|
|
// without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
|
|
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
|
|
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
|
|
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
|
|
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
|
|
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
|
|
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
|
|
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
|
|
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
|
|
// POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
//
|
|
|
|
// Aegisub Project http://www.aegisub.org/
|
|
|
|
//
|
2009-10-06 01:04:30 +02:00
|
|
|
// $Id$
|
2009-10-05 06:22:28 +02:00
|
|
|
|
|
|
|
/// @file video_out_gl.cpp
|
|
|
|
/// @brief OpenGL based video renderer
|
|
|
|
/// @ingroup video
|
|
|
|
///
|
|
|
|
|
2009-10-09 18:34:38 +02:00
|
|
|
#include "config.h"
|
|
|
|
|
2009-10-06 17:47:43 +02:00
|
|
|
#ifndef AGI_PRE
|
2010-02-14 19:06:56 +01:00
|
|
|
#include <algorithm>
|
2010-04-30 18:15:12 +02:00
|
|
|
#include <utility>
|
2009-10-06 17:47:43 +02:00
|
|
|
#endif
|
|
|
|
|
2010-06-01 10:21:30 +02:00
|
|
|
#include <libaegisub/log.h>
|
|
|
|
|
2009-10-06 18:08:39 +02:00
|
|
|
// These must be included before local headers.
|
2012-02-23 20:28:08 +01:00
|
|
|
#ifdef HAVE_OPENGL_GL_H
|
2011-01-11 18:52:17 +01:00
|
|
|
#include <OpenGL/gl.h>
|
2009-10-05 06:22:28 +02:00
|
|
|
#else
|
|
|
|
#include <GL/gl.h>
|
|
|
|
#endif
|
|
|
|
|
2009-10-06 18:08:39 +02:00
|
|
|
#include "video_out_gl.h"
|
|
|
|
#include "utils.h"
|
|
|
|
#include "video_frame.h"
|
|
|
|
|
2011-11-23 19:32:50 +01:00
|
|
|
#define DO_CHECK_ERROR(cmd, Exception, msg) \
|
|
|
|
do { \
|
|
|
|
cmd; \
|
|
|
|
if (GLenum err = glGetError()) { \
|
|
|
|
LOG_E("video/out/gl") << msg << " failed with error code " << err; \
|
|
|
|
throw Exception(msg, err); \
|
|
|
|
} \
|
|
|
|
} while(0);
|
|
|
|
#define CHECK_INIT_ERROR(cmd) DO_CHECK_ERROR(cmd, VideoOutInitException, #cmd)
|
|
|
|
#define CHECK_ERROR(cmd) DO_CHECK_ERROR(cmd, VideoOutRenderException, #cmd)
|
2009-12-01 01:32:43 +01:00
|
|
|
|
2009-12-13 20:27:45 +01:00
|
|
|
/// @brief Structure tracking all precomputable information about a subtexture
|
|
|
|
struct VideoOutGL::TextureInfo {
|
|
|
|
GLuint textureID;
|
|
|
|
int dataOffset;
|
|
|
|
int sourceH;
|
|
|
|
int sourceW;
|
2010-01-24 20:05:20 +01:00
|
|
|
TextureInfo()
|
|
|
|
: textureID(0)
|
|
|
|
, dataOffset(0)
|
|
|
|
, sourceH(0)
|
|
|
|
, sourceW(0)
|
|
|
|
{ }
|
2009-12-13 20:27:45 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
/// @brief Test if a texture can be created
|
|
|
|
/// @param width The width of the texture
|
|
|
|
/// @param height The height of the texture
|
|
|
|
/// @param format The texture's format
|
|
|
|
/// @return Whether the texture could be created.
|
|
|
|
static bool TestTexture(int width, int height, GLint format) {
|
|
|
|
glTexImage2D(GL_PROXY_TEXTURE_2D, 0, format, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
|
|
|
glGetTexLevelParameteriv(GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format);
|
|
|
|
while (glGetError()) { } // Silently swallow all errors as we don't care why it failed if it did
|
|
|
|
|
2010-06-01 10:21:30 +02:00
|
|
|
LOG_I("video/out/gl") << "VideoOutGL::TestTexture: " << width << "x" << height;
|
2009-12-13 20:27:45 +01:00
|
|
|
return format != 0;
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
VideoOutGL::VideoOutGL()
|
|
|
|
: maxTextureSize(0),
|
|
|
|
supportsRectangularTextures(false),
|
|
|
|
internalFormat(0),
|
|
|
|
frameWidth(0),
|
|
|
|
frameHeight(0),
|
|
|
|
frameFormat(0),
|
2009-10-27 21:59:27 +01:00
|
|
|
frameFlipped(false),
|
2009-10-17 05:41:12 +02:00
|
|
|
textureIdList(),
|
|
|
|
textureList(),
|
2009-10-05 06:22:28 +02:00
|
|
|
textureCount(0),
|
|
|
|
textureRows(0),
|
2009-10-27 15:27:39 +01:00
|
|
|
textureCols(0)
|
2009-10-05 06:22:28 +02:00
|
|
|
{ }
|
|
|
|
|
2009-10-19 03:11:02 +02:00
|
|
|
/// @brief Runtime detection of required OpenGL capabilities
|
|
|
|
void VideoOutGL::DetectOpenGLCapabilities() {
|
|
|
|
if (maxTextureSize != 0) return;
|
|
|
|
|
|
|
|
// Test for supported internalformats
|
|
|
|
if (TestTexture(64, 64, GL_RGBA8)) internalFormat = GL_RGBA8;
|
|
|
|
else if (TestTexture(64, 64, GL_RGBA)) internalFormat = GL_RGBA;
|
2010-05-21 03:13:36 +02:00
|
|
|
else throw VideoOutInitException("Could not create a 64x64 RGB texture in any format.");
|
2009-10-19 03:11:02 +02:00
|
|
|
|
|
|
|
// Test for the maximum supported texture size
|
|
|
|
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
|
|
|
|
while (maxTextureSize > 64 && !TestTexture(maxTextureSize, maxTextureSize, internalFormat)) maxTextureSize >>= 1;
|
2010-06-01 10:21:30 +02:00
|
|
|
LOG_I("video/out/gl") << "Maximum texture size is " << maxTextureSize << "x" << maxTextureSize;
|
2009-10-19 03:11:02 +02:00
|
|
|
|
|
|
|
// Test for rectangular texture support
|
|
|
|
supportsRectangularTextures = TestTexture(maxTextureSize, maxTextureSize >> 1, internalFormat);
|
|
|
|
}
|
2009-10-05 06:22:28 +02:00
|
|
|
|
|
|
|
/// @brief If needed, create the grid of textures for displaying frames of the given format
|
|
|
|
/// @param width The frame's width
|
|
|
|
/// @param height The frame's height
|
|
|
|
/// @param format The frame's format
|
|
|
|
/// @param bpp The frame's bytes per pixel
|
2009-10-27 15:27:39 +01:00
|
|
|
void VideoOutGL::InitTextures(int width, int height, GLenum format, int bpp, bool flipped) {
|
2010-04-30 05:00:04 +02:00
|
|
|
using namespace std;
|
|
|
|
|
2010-02-14 18:41:41 +01:00
|
|
|
// Do nothing if the frame size and format are unchanged
|
2010-10-16 22:11:43 +02:00
|
|
|
if (width == frameWidth && height == frameHeight && format == frameFormat && flipped == frameFlipped) return;
|
2010-02-14 18:41:41 +01:00
|
|
|
frameWidth = width;
|
|
|
|
frameHeight = height;
|
|
|
|
frameFormat = format;
|
2010-10-16 22:11:43 +02:00
|
|
|
frameFlipped = flipped;
|
2010-06-01 10:21:30 +02:00
|
|
|
LOG_I("video/out/gl") << "Video size: " << width << "x" << height;
|
2009-10-05 06:22:28 +02:00
|
|
|
|
2009-10-19 03:11:02 +02:00
|
|
|
DetectOpenGLCapabilities();
|
2009-10-05 06:22:28 +02:00
|
|
|
|
|
|
|
// Clean up old textures
|
2009-10-17 05:41:12 +02:00
|
|
|
if (textureIdList.size() > 0) {
|
2009-12-01 01:32:43 +01:00
|
|
|
CHECK_INIT_ERROR(glDeleteTextures(textureIdList.size(), &textureIdList[0]));
|
2009-10-17 05:41:12 +02:00
|
|
|
textureIdList.clear();
|
|
|
|
textureList.clear();
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
|
2009-10-19 03:11:02 +02:00
|
|
|
// Create the textures
|
2010-02-14 18:41:41 +01:00
|
|
|
int textureArea = maxTextureSize - 2;
|
|
|
|
textureRows = (int)ceil(double(height) / textureArea);
|
|
|
|
textureCols = (int)ceil(double(width) / textureArea);
|
2010-04-30 05:00:04 +02:00
|
|
|
textureCount = textureRows * textureCols;
|
|
|
|
textureIdList.resize(textureCount);
|
|
|
|
textureList.resize(textureCount);
|
2009-12-01 01:32:43 +01:00
|
|
|
CHECK_INIT_ERROR(glGenTextures(textureIdList.size(), &textureIdList[0]));
|
2010-04-30 05:00:04 +02:00
|
|
|
vector<pair<int, int> > textureSizes;
|
|
|
|
textureSizes.reserve(textureCount);
|
2009-10-05 06:22:28 +02:00
|
|
|
|
2010-02-14 18:41:41 +01:00
|
|
|
/* Unfortunately, we can't simply use one of the two standard ways to do
|
|
|
|
* tiled textures to work around texture size limits in OpenGL, due to our
|
|
|
|
* need to support Microsoft's OpenGL emulation for RDP/VPC/video card
|
|
|
|
* drivers that don't support OpenGL (such as the ones which Windows
|
|
|
|
* Update pushes for ATI cards in Windows 7). GL_CLAMP_TO_EDGE requires
|
|
|
|
* OpenGL 1.2, but the emulation only supports 1.1. GL_CLAMP + borders has
|
|
|
|
* correct results, but takes several seconds to render each frame. As a
|
|
|
|
* result, the code below essentially manually reimplements borders, by
|
|
|
|
* just not using the edge when mapping the texture onto a quad. The one
|
|
|
|
* exception to this is the texture edges which are also frame edges, as
|
|
|
|
* there does not appear to be a trivial way to mirror the edges, and the
|
|
|
|
* nontrivial ways are more complex that is worth to avoid a single row of
|
|
|
|
* slightly discolored pixels along the edges at zooms over 100%.
|
|
|
|
*
|
|
|
|
* Given a 64x64 maximum texture size:
|
|
|
|
* Quads touching the top of the frame are 63 pixels tall
|
|
|
|
* Quads touching the bottom of the frame are up to 63 pixels tall
|
|
|
|
* All other quads are 62 pixels tall
|
|
|
|
* Quads not on the top skip the first row of the texture
|
|
|
|
* Quads not on the bottom skip the last row of the texture
|
|
|
|
* Width behaves in the same way with respect to left/right edges
|
|
|
|
*/
|
2010-01-24 20:05:20 +01:00
|
|
|
|
2010-04-30 05:00:04 +02:00
|
|
|
// Set up the display list
|
2011-11-23 19:32:50 +01:00
|
|
|
CHECK_ERROR(dl = glGenLists(1));
|
|
|
|
CHECK_ERROR(glNewList(dl, GL_COMPILE));
|
2010-04-30 05:00:04 +02:00
|
|
|
|
|
|
|
CHECK_ERROR(glClearColor(0,0,0,0));
|
|
|
|
CHECK_ERROR(glClearStencil(0));
|
|
|
|
CHECK_ERROR(glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT));
|
|
|
|
|
|
|
|
CHECK_ERROR(glShadeModel(GL_FLAT));
|
|
|
|
CHECK_ERROR(glDisable(GL_BLEND));
|
|
|
|
|
|
|
|
// Switch to video coordinates
|
|
|
|
CHECK_ERROR(glMatrixMode(GL_PROJECTION));
|
|
|
|
CHECK_ERROR(glLoadIdentity());
|
|
|
|
CHECK_ERROR(glPushMatrix());
|
|
|
|
if (frameFlipped) {
|
|
|
|
CHECK_ERROR(glOrtho(0.0f, frameWidth, 0.0f, frameHeight, -1000.0f, 1000.0f));
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
CHECK_ERROR(glOrtho(0.0f, frameWidth, frameHeight, 0.0f, -1000.0f, 1000.0f));
|
|
|
|
}
|
|
|
|
|
|
|
|
CHECK_ERROR(glEnable(GL_TEXTURE_2D));
|
|
|
|
|
2010-02-14 18:41:41 +01:00
|
|
|
// Calculate the position information for each texture
|
|
|
|
int lastRow = textureRows - 1;
|
|
|
|
int lastCol = textureCols - 1;
|
|
|
|
for (int row = 0; row < textureRows; ++row) {
|
|
|
|
for (int col = 0; col < textureCols; ++col) {
|
|
|
|
TextureInfo& ti = textureList[row * textureCols + col];
|
|
|
|
|
|
|
|
// Width and height of the area read from the frame data
|
|
|
|
int sourceX = col * textureArea;
|
|
|
|
int sourceY = row * textureArea;
|
2010-08-12 08:39:49 +02:00
|
|
|
ti.sourceW = std::min(frameWidth - sourceX, maxTextureSize);
|
|
|
|
ti.sourceH = std::min(frameHeight - sourceY, maxTextureSize);
|
2010-02-14 18:41:41 +01:00
|
|
|
|
|
|
|
// Used instead of GL_PACK_SKIP_ROWS/GL_PACK_SKIP_PIXELS due to
|
|
|
|
// performance issues with the emulation
|
|
|
|
ti.dataOffset = sourceY * frameWidth * bpp + sourceX * bpp;
|
|
|
|
|
|
|
|
int textureHeight = SmallestPowerOf2(ti.sourceH);
|
|
|
|
int textureWidth = SmallestPowerOf2(ti.sourceW);
|
|
|
|
if (!supportsRectangularTextures) {
|
2010-08-12 08:39:49 +02:00
|
|
|
textureWidth = textureHeight = std::max(textureWidth, textureHeight);
|
2009-10-19 03:11:02 +02:00
|
|
|
}
|
|
|
|
|
2010-02-14 18:41:41 +01:00
|
|
|
// Location where this texture is placed
|
|
|
|
// X2/Y2 will be offscreen unless the video frame happens to
|
|
|
|
// exactly use all of the texture
|
2010-04-30 05:00:04 +02:00
|
|
|
float x1 = sourceX + (col != 0);
|
|
|
|
float y1 = sourceY + (row != 0);
|
|
|
|
float x2 = sourceX + textureWidth - (col != lastCol);
|
|
|
|
float y2 = sourceY + textureHeight - (row != lastRow);
|
2009-10-05 06:22:28 +02:00
|
|
|
|
2010-02-14 18:41:41 +01:00
|
|
|
// Portion of the texture actually used
|
2010-04-30 05:00:04 +02:00
|
|
|
float top = row == 0 ? 0 : 1.0f / textureHeight;
|
|
|
|
float left = col == 0 ? 0 : 1.0f / textureWidth;
|
|
|
|
float bottom = row == lastRow ? 1.0f : 1.0f - 1.0f / textureHeight;
|
|
|
|
float right = col == lastCol ? 1.0f : 1.0f - 1.0f / textureWidth;
|
2009-10-27 21:59:27 +01:00
|
|
|
|
2010-04-30 05:00:04 +02:00
|
|
|
// Store the stuff needed later
|
2010-02-14 18:41:41 +01:00
|
|
|
ti.textureID = textureIdList[row * textureCols + col];
|
2010-04-30 05:00:04 +02:00
|
|
|
textureSizes.push_back(make_pair(textureWidth, textureHeight));
|
|
|
|
|
|
|
|
CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, ti.textureID));
|
|
|
|
CHECK_ERROR(glColor4f(1.0f, 1.0f, 1.0f, 1.0f));
|
|
|
|
|
|
|
|
// Place the texture
|
|
|
|
glBegin(GL_QUADS);
|
|
|
|
glTexCoord2f(left, top); glVertex2f(x1, y1);
|
|
|
|
glTexCoord2f(right, top); glVertex2f(x2, y1);
|
|
|
|
glTexCoord2f(right, bottom); glVertex2f(x2, y2);
|
|
|
|
glTexCoord2f(left, bottom); glVertex2f(x1, y2);
|
|
|
|
glEnd();
|
2010-05-21 03:13:36 +02:00
|
|
|
if (GLenum err = glGetError()) throw VideoOutRenderException("GL_QUADS", err);
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
}
|
2010-04-30 05:00:04 +02:00
|
|
|
CHECK_ERROR(glDisable(GL_TEXTURE_2D));
|
|
|
|
CHECK_ERROR(glPopMatrix());
|
2010-01-24 20:05:20 +01:00
|
|
|
|
2010-04-30 05:00:04 +02:00
|
|
|
glEndList();
|
|
|
|
|
|
|
|
// Create the textures outside of the display list as there's no need to
|
|
|
|
// remake them on every frame
|
|
|
|
for (int i = 0; i < textureCount; ++i) {
|
2010-06-01 10:21:30 +02:00
|
|
|
LOG_I("video/out/gl") << "Using texture size: " << textureSizes[i].first << "x" << textureSizes[i].second;
|
2011-11-23 19:32:50 +01:00
|
|
|
CHECK_INIT_ERROR(glBindTexture(GL_TEXTURE_2D, textureIdList[i]));
|
|
|
|
CHECK_INIT_ERROR(glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, textureSizes[i].first, textureSizes[i].second, 0, format, GL_UNSIGNED_BYTE, NULL));
|
2010-04-30 05:00:04 +02:00
|
|
|
CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
|
|
|
CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
|
|
|
|
CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP));
|
|
|
|
CHECK_INIT_ERROR(glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP));
|
|
|
|
}
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
2010-01-24 20:05:20 +01:00
|
|
|
|
2009-10-27 15:27:39 +01:00
|
|
|
void VideoOutGL::UploadFrameData(const AegiVideoFrame& frame) {
|
2009-10-05 06:22:28 +02:00
|
|
|
if (frame.h == 0 || frame.w == 0) return;
|
|
|
|
|
|
|
|
GLuint format = frame.invertChannels ? GL_BGRA_EXT : GL_RGBA;
|
2010-12-31 22:03:11 +01:00
|
|
|
InitTextures(frame.w, frame.h, format, frame.GetBpp(), frame.flipped);
|
2009-10-05 06:22:28 +02:00
|
|
|
|
|
|
|
// Set the row length, needed to be able to upload partial rows
|
2012-07-21 05:50:38 +02:00
|
|
|
CHECK_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, frame.pitch / frame.GetBpp()));
|
2009-10-05 06:22:28 +02:00
|
|
|
|
2009-10-27 15:27:39 +01:00
|
|
|
for (unsigned i = 0; i < textureList.size(); i++) {
|
|
|
|
TextureInfo& ti = textureList[i];
|
|
|
|
|
2009-12-01 01:32:43 +01:00
|
|
|
CHECK_ERROR(glBindTexture(GL_TEXTURE_2D, ti.textureID));
|
|
|
|
CHECK_ERROR(glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, ti.sourceW,
|
2010-12-31 22:03:11 +01:00
|
|
|
ti.sourceH, format, GL_UNSIGNED_BYTE, frame.data + ti.dataOffset));
|
2009-10-27 15:27:39 +01:00
|
|
|
}
|
|
|
|
|
2009-12-01 01:32:43 +01:00
|
|
|
CHECK_ERROR(glPixelStorei(GL_UNPACK_ROW_LENGTH, 0));
|
2009-10-27 15:27:39 +01:00
|
|
|
}
|
|
|
|
|
2010-05-16 08:39:11 +02:00
|
|
|
void VideoOutGL::Render(int dx1, int dy1, int dx2, int dy2) {
|
|
|
|
CHECK_ERROR(glViewport(dx1, dy1, dx2, dy2));
|
2011-11-23 19:32:50 +01:00
|
|
|
CHECK_ERROR(glCallList(dl));
|
2010-01-24 20:05:20 +01:00
|
|
|
CHECK_ERROR(glMatrixMode(GL_MODELVIEW));
|
|
|
|
CHECK_ERROR(glLoadIdentity());
|
2010-04-30 05:00:04 +02:00
|
|
|
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
VideoOutGL::~VideoOutGL() {
|
2009-10-17 05:41:12 +02:00
|
|
|
if (textureIdList.size() > 0) {
|
|
|
|
glDeleteTextures(textureIdList.size(), &textureIdList[0]);
|
2010-04-30 05:00:04 +02:00
|
|
|
glDeleteLists(dl, 1);
|
2009-10-05 06:22:28 +02:00
|
|
|
}
|
|
|
|
}
|