Aegisub/src/ass_style.h

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// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
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#include "ass_entry.h"
#include <libaegisub/color.h>
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#include <array>
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class wxArrayString;
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class AssStyle final : public AssEntry, public AssEntryListHook {
std::string data;
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public:
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std::string name = "Default"; ///< Name of the style; must be case-insensitively unique within a file despite being case-sensitive
std::string font = "Arial"; ///< Font face name
double fontsize = 20.; ///< Font size
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agi::Color primary{ 255, 255, 255 }; ///< Default text color
agi::Color secondary{ 255, 0, 0 }; ///< Text color for not-yet-reached karaoke syllables
agi::Color outline{ 0, 0, 0 }; ///< Outline color
agi::Color shadow{ 0, 0, 0 }; ///< Shadow color
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bool bold = false;
bool italic = false;
bool underline = false;
bool strikeout = false;
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double scalex = 100.; ///< Font x scale with 100 = 100%
double scaley = 100.; ///< Font y scale with 100 = 100%
double spacing = 0.; ///< Additional spacing between characters in pixels
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double angle = 0.; ///< Counterclockwise z rotation in degrees
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int borderstyle = 1; ///< 1: Normal; 3: Opaque box; others are unused in Aegisub
double outline_w = 2.; ///< Outline width in pixels
double shadow_w = 2.; ///< Shadow distance in pixels
int alignment = 2; ///< \an-style line alignment
std::array<int, 3> Margin; ///< Left / Right / Vertical
int encoding = 1; ///< ASS font encoding needed for some non-unicode fonts
/// Update the raw line data after one or more of the public members have been changed
void UpdateData();
/// @brief Get a list of valid ASS font encodings
static void GetEncodings(wxArrayString &encodingStrings);
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AssStyle();
AssStyle(std::string const& data, int version=1);
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std::string const& GetEntryData() const { return data; }
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AssEntryGroup Group() const override;
/// Convert an ASS alignment to the equivalent SSA alignment
static int AssToSsa(int ass_align);
/// Convert a SSA alignment to the equivalent ASS alignment
static int SsaToAss(int ssa_align);
};