Aegisub/aegisub/src/video_display.h

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// Copyright (c) 2005-2010, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
//
// $Id$
/// @file video_display.h
/// @see video_display.cpp
/// @ingroup video main_ui
///
#ifndef AGI_PRE
#include <wx/glcanvas.h>
#include <wx/combobox.h>
#include <wx/textctrl.h>
#include <memory>
#endif
// Prototypes
class FrameReadyEvent;
class VideoSlider;
class VideoBox;
class VideoOutGL;
class IVisualTool;
class wxToolBar;
namespace agi {
class OptionValue;
}
struct VideoState {
int x;
int y;
int w;
int h;
VideoState() : x(INT_MIN), y(INT_MIN), w(INT_MIN), h(INT_MIN) { }
};
/// @class VideoDisplay
/// @brief DOCME
class VideoDisplay : public wxGLCanvas {
const agi::OptionValue* alwaysShowTools;
/// The unscaled size of the displayed video
wxSize origSize;
/// The frame number currently being displayed
int currentFrame;
/// The width of the canvas in screen pixels
int w;
/// The height of the canvas in screen pixels
int h;
/// Screen pixels between the left of the canvas and the left of the video
int viewport_x;
/// The width of the video in screen pixels
int viewport_width;
/// Screen pixels between the bottom of the canvas and the bottom of the video; used for glViewport
int viewport_bottom;
/// Screen pixels between the bottom of the canvas and the top of the video; used for coordinate space conversion
int viewport_top;
/// The height of the video in screen pixels
int viewport_height;
/// Lock to disable mouse updates during resize operations
bool locked;
/// @brief Draw an overscan mask
/// @param sizeH The amount of horizontal overscan on one side
/// @param sizeV The amount of vertical overscan on one side
/// @param colour The color of the mask
/// @param alpha The alpha of the mask
void DrawOverscanMask(int sizeH, int sizeV, wxColor color, double alpha) const;
/// Upload the image for the current frame to the video card
void UploadFrameData(FrameReadyEvent&);
/// @brief Paint event
void OnPaint(wxPaintEvent& event);
/// @brief Key event handler
/// @param event
void OnKey(wxKeyEvent &event);
/// @brief Mouse event handler
/// @param event
void OnMouseEvent(wxMouseEvent& event);
/// @brief NOP event handler
void OnEraseBackground(wxEraseEvent &) {}
/// @brief Recalculate video positioning and scaling when the available area or zoom changes
/// @param event
void OnSizeEvent(wxSizeEvent &event);
/// @brief Copy coordinates of the mouse to the clipboard
void OnCopyCoords(wxCommandEvent &);
/// @brief Copy the currently display frame to the clipboard, with subtitles
void OnCopyToClipboard(wxCommandEvent &);
/// @brief Save the currently display frame to a file, with subtitles
void OnSaveSnapshot(wxCommandEvent &);
/// @brief Copy the currently display frame to the clipboard, without subtitles
void OnCopyToClipboardRaw(wxCommandEvent &);
/// @brief Save the currently display frame to a file, without subtitles
void OnSaveSnapshotRaw(wxCommandEvent &);
/// The current zoom level, where 1.0 = 100%
double zoomValue;
/// The video position slider
VideoSlider *ControlSlider;
/// The display for the the video position relative to the current subtitle line
wxTextCtrl *SubsPosition;
/// The display for the absolute time of the video position
wxTextCtrl *PositionDisplay;
/// The video renderer
std::auto_ptr<VideoOutGL> videoOut;
/// The active visual typesetting tool
std::auto_ptr<IVisualTool> tool;
/// The current tool's ID
int activeMode;
/// The toolbar used by individual typesetting tools
wxToolBar* toolBar;
/// The OpenGL context for this display
std::auto_ptr<wxGLContext> glContext;
/// @brief Initialize the gl context and set the active context to this one
/// @return Could the context be set?
bool InitContext();
/// @brief Update the time relative to current subtitle line box
/// @param time Currently displayed frame's time
void UpdateRelativeTimes(int time);
void OnMode(const wxCommandEvent &event);
void SetMode(int mode);
/// @brief Switch the active tool to a new object of the specified class
/// @param T The class of the new visual typesetting tool
template <class T> void SetTool();
/// The current script width
int scriptW;
/// The current script height
int scriptH;
VideoState video;
/// The dropdown box for selecting zoom levels
wxComboBox *zoomBox;
public:
/// The VideoBox this display is contained in
VideoBox *box;
/// Whether the display can be freely resized by the user
bool freeSize;
/// @brief Constructor
/// @param parent Pointer to a parent window.
/// @param id Window identifier. If -1, will automatically create an identifier.
/// @param pos Window position. wxDefaultPosition is (-1, -1) which indicates that wxWidgets should generate a default position for the window.
/// @param size Window size. wxDefaultSize is (-1, -1) which indicates that wxWidgets should generate a default size for the window. If no suitable size can be found, the window will be sized to 20x20 pixels so that the window is visible but obviously not correctly sized.
/// @param style Window style.
/// @param name Window name.
VideoDisplay(
VideoBox *box,
VideoSlider *ControlSlider,
wxTextCtrl *PositionDisplay,
wxTextCtrl *SubsPosition,
wxComboBox *zoomBox,
wxWindow* parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxPanelNameStr);
~VideoDisplay();
/// @brief Reset the size of the display to the video size
void Reset();
/// @brief Set this video display to the given frame
/// @frameNumber The desired frame number
void SetFrame(int frameNumber);
/// @brief Get the number of the currently displayed framed
int GetFrame() const { return currentFrame; }
/// @brief Set the range of valid frame numbers for the slider
/// @from Minimum frame number
/// @to Maximum frame number; must be >= from or strange things may happen
void SetFrameRange(int from, int to);
/// @brief Signal that the file has changed
void Refresh();
/// @brief Render the currently visible frame
void Render();
/// @brief Set the cursor to either default or blank
/// @param show Whether or not the cursor should be visible
void ShowCursor(bool show);
/// @brief Set the size of the display based on the current zoom and video resolution
void UpdateSize();
/// @brief Set the zoom level
/// @param value The new zoom level
void SetZoom(double value);
/// @brief Set the zoom level to that indicated by the dropdown
void SetZoomFromBox();
/// @brief Get the current zoom level
double GetZoom() const;
/// @brief Convert a point from screen to script coordinate frame
/// @param x x coordinate; in/out
/// @param y y coordinate; in/out
void ToScriptCoords(int *x, int *y) const;
/// @brief Convert a point from script to screen coordinate frame
/// @param x x coordinate; in/out
/// @param y y coordinate; in/out
void FromScriptCoords(int *x, int *y) const;
DECLARE_EVENT_TABLE()
};