Sweden-Number/dlls/d3d9
Rafał Mużyło 764df64f37 d3d9: Expand rectangles in debug strings.
Most debug lines - except these three - expand the rectangles; so this
puts things simply in sync with the rest.

Signed-off-by: Rafał Mużyło <galtgendo@o2.pl>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-09 22:20:47 +02:00
..
tests d3d9/tests: Add test for depth stencil initialization. 2018-06-20 16:02:36 +02:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00
device.c d3d9: Expand rectangles in debug strings. 2018-07-09 22:20:47 +02:00
directx.c wined3d: Get rid of WINED3DCAPS typedef. 2018-06-15 09:11:29 +02:00
query.c
shader.c
stateblock.c
surface.c
swapchain.c wined3d: Remove swap interval from swapchain description. 2018-03-22 18:14:55 +01:00
texture.c d3d9: Create single-level textures if the format doesn't support AUTOGENMIPMAP. 2018-03-12 17:57:35 +01:00
version.rc
vertexdeclaration.c
volume.c