.. |
.cvsignore
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We are no longer generating .dbg.c files.
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2005-09-29 10:35:58 +00:00 |
Makefile.in
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Implemented stubbed out pixel shaders and their states in wined3d.
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2005-08-25 19:24:21 +00:00 |
basetexture.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
cubetexture.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
device.c
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Implement a pixel shader parser and cross compiler. All version of
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2005-11-21 16:27:55 +00:00 |
directx.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
drawprim.c
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- defined D3DCOLOR_B macros to access byte values of D3DCOLOR
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2005-11-15 12:03:13 +00:00 |
indexbuffer.c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
pixelshader.c
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Implement a pixel shader parser and cross compiler. All version of
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2005-11-21 16:27:55 +00:00 |
query.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
resource.c
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Implement resource tracking, require for reset and evict managed
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2005-07-26 10:34:15 +00:00 |
stateblock.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
surface.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
swapchain.c
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Clear the z and stencil buffers at the end of the scene, this fixes a
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2005-11-17 11:05:12 +00:00 |
texture.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
utils.c
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Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other functions.
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2005-09-07 09:25:26 +00:00 |
vertexbuffer.c
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- add a new settings for vbo support
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2005-07-24 17:11:33 +00:00 |
vertexdeclaration.c
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Assorted spelling fixes.
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2005-08-12 18:22:06 +00:00 |
vertexshader.c
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- defined D3DCOLOR_B macros to access byte values of D3DCOLOR
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2005-11-15 12:03:13 +00:00 |
volume.c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
volumetexture.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
wined3d.spec
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WineDirect3DCreate has 3 args in the source.
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2005-03-21 10:52:32 +00:00 |
wined3d_main.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
wined3d_private.h
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Implement a pixel shader parser and cross compiler. All version of
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2005-11-21 16:27:55 +00:00 |