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Makefile.in
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wined3d: Fragment processing using GL_ATI_fragment_shader.
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2008-03-25 19:50:32 +01:00 |
arb_program_shader.c
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wined3d: Use the shader backend to enable / disable atifs and nvts.
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2008-04-24 11:37:17 +02:00 |
ati_fragment_shader.c
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wined3d: Remove an unused variable.
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2008-04-24 22:10:08 +02:00 |
baseshader.c
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wined3d: Use the shader backend to enable / disable atifs and nvts.
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2008-04-24 11:37:17 +02:00 |
basetexture.c
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wined3d: Handle out of array bounds state.
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2008-04-17 11:40:39 +02:00 |
clipper.c
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…
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context.c
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wined3d: Fix a few small bugs in WineD3D_ChoosePixelFormat.
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2008-04-29 12:47:07 +02:00 |
cubetexture.c
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wined3d: Improve detection of device palette change.
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2008-04-03 11:31:57 +02:00 |
device.c
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wined3d: Support framebuffer reading from texture_rectangle sources.
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2008-04-24 11:43:18 +02:00 |
directx.c
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wined3d: Store more information about pixel formats. This is needed for some WineD3D_ChoosePixelFormat restructuring.
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2008-04-28 13:27:51 +02:00 |
drawprim.c
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Spelling fixes.
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2008-04-22 12:20:12 +02:00 |
glsl_shader.c
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wined3d: Fix DP2ADD in GLSL.
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2008-04-24 22:09:47 +02:00 |
indexbuffer.c
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wined3d: Update copyright lines.
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2008-04-02 20:22:42 +02:00 |
palette.c
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wined3d: Don't store primary surface palette in device palettes.
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2008-03-25 11:53:55 +01:00 |
pixelshader.c
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wined3d: Update copyright lines.
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2008-04-02 20:22:42 +02:00 |
query.c
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wined3d: Add ENTER_GL/LEAVE_GL in IWineD3DOcclusionQueryImpl_Issue.
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2008-04-07 21:18:18 +02:00 |
resource.c
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Assorted spelling fixes.
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2008-01-23 21:16:22 +01:00 |
state.c
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wined3d: Fix the GL_ATI_separate_stencil codepath.
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2008-04-24 22:09:36 +02:00 |
stateblock.c
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Spelling fixes.
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2008-04-22 12:20:12 +02:00 |
surface.c
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d3d9: Add a test for NP2 stretchrect.
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2008-04-24 11:43:18 +02:00 |
surface_base.c
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Spelling fixes.
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2008-04-22 12:20:12 +02:00 |
surface_gdi.c
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Spelling fixes.
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2008-04-22 12:20:12 +02:00 |
swapchain.c
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wined3d: Update copyright lines.
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2008-04-02 20:22:42 +02:00 |
texture.c
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wined3d: Improve detection of device palette change.
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2008-04-03 11:31:57 +02:00 |
utils.c
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wined3d: Call activate_dimensions from the atifs code.
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2008-04-24 11:54:28 +02:00 |
vertexbuffer.c
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wined3d: Update copyright lines.
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2008-04-02 20:22:42 +02:00 |
vertexdeclaration.c
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wined3d: Use unsigned int instead of size_t for element counts.
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2008-01-07 17:17:04 +01:00 |
vertexshader.c
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wined3d: Update copyright lines.
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2008-04-02 20:22:42 +02:00 |
volume.c
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wined3d: Implement IWineD3DVolume::UnLoad.
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2008-01-14 15:11:07 +01:00 |
volumetexture.c
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wined3d: Move some UnLoad code to the base texture class.
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2008-02-05 12:32:58 +01:00 |
wined3d.spec
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…
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wined3d_main.c
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wined3d: Update copyright lines.
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2008-04-02 20:22:42 +02:00 |
wined3d_private.h
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wined3d: Store more information about pixel formats. This is needed for some WineD3D_ChoosePixelFormat restructuring.
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2008-04-28 13:27:51 +02:00 |
wined3d_private_types.h
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wined3d: Also move the rendertarget capability to the formats table.
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2008-03-29 10:31:50 +01:00 |