9c19266a24
It segfaults on Win7 + Nvidia Kepler and apparently returns different return values on Windows 8. Since this functionality isn't supported on any HW I doubt games will care. |
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.. | ||
Makefile.in | ||
d3d9ex.c | ||
device.c | ||
stateblock.c | ||
vertexdeclaration.c | ||
visual.c |