Sweden-Number/dlls/d3drm
Aaryaman Vasishta 1fd88b3885 d3drm: Implement d3drm*_LoadTexture().
Signed-off-by: Aaryaman Vasishta <jem456.vasishta@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-25 12:58:31 +02:00
..
tests d3drm: Implement d3drm*_LoadTexture(). 2018-10-25 12:58:31 +02:00
Makefile.in
d3drm.c d3drm: Implement d3drm*_LoadTexture(). 2018-10-25 12:58:31 +02:00
d3drm.spec
d3drm_main.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
d3drm_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00
device.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
face.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
frame.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
light.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
material.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
math.c
meshbuilder.c d3drm: Use the global memory allocation helpers. 2018-02-09 09:19:21 +01:00
texture.c d3drm: Partially implement d3drm_texture*_InitFromFile(). 2018-10-25 12:58:29 +02:00
version.rc
viewport.c d3drm: Add viewport to the device before setting viewport parameters. 2018-04-20 14:06:31 +02:00