Sweden-Number/dlls/d3d9/tests
Matteo Bruni 68e2503965 d3d9/tests: Don't call SetVertexShaderConstantF if vertex shaders aren't supported.
Also slightly change attenuation factors to try to stay away from the
(possible) implementation max size of 64.
2015-07-29 20:56:37 +02:00
..
Makefile.in d3d9/tests: Merge vertexdeclaration.c into device.c. 2014-05-02 14:08:42 +02:00
d3d9ex.c d3d9/tests: Release "d3d9ex" after we're done with it in test_wndproc() (Valgrind). 2015-04-21 22:21:48 +09:00
device.c wined3d: Move volume DXTn handling to apply_format_fixups. 2015-04-27 15:07:42 +09:00
stateblock.c d3d9/tests: Move some stateblock tests to device.c. 2014-03-13 20:22:02 +01:00
visual.c d3d9/tests: Don't call SetVertexShaderConstantF if vertex shaders aren't supported. 2015-07-29 20:56:37 +02:00