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tests
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d2d1: Add D2D1Shadow effect.
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2022-03-07 16:29:57 +01:00 |
Makefile.in
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
bitmap.c
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d2d1: Implement d2d_bitmap_CopyFromBitmap().
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2022-02-11 17:08:46 +01:00 |
bitmap_render_target.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
brush.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
d2d1.spec
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…
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d2d1_private.h
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d2d1: Return numeric configuration settings as uint32_t.
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2022-02-01 20:36:09 +01:00 |
dc_render_target.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
device.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
effect.c
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d2d1: Add D2D1Shadow effect.
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2022-03-07 16:29:57 +01:00 |
factory.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
geometry.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
hwnd_render_target.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
layer.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
mesh.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
state_block.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
stroke.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |
version.rc
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…
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wic_render_target.c
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d2d1: Build without -DWINE_NO_LONG_TYPES.
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2022-02-01 20:36:16 +01:00 |