d2d1: Build without -DWINE_NO_LONG_TYPES.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Eric Pouech 2022-02-01 19:23:14 +01:00 committed by Alexandre Julliard
parent 2c6fd7b617
commit 0201606bac
15 changed files with 173 additions and 174 deletions

View File

@ -1,4 +1,3 @@
EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = d2d1.dll
IMPORTLIB = d2d1
IMPORTS = d3d10_1 dxguid uuid gdi32 user32 advapi32

View File

@ -52,7 +52,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_AddRef(ID2D1Bitmap1 *iface)
struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
ULONG refcount = InterlockedIncrement(&bitmap->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -62,7 +62,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap1 *iface)
struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
ULONG refcount = InterlockedDecrement(&bitmap->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -295,13 +295,13 @@ static void d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_device_context
if (bitmap->options & D2D1_BITMAP_OPTIONS_TARGET)
{
if (FAILED(hr = ID3D11Device_CreateRenderTargetView(d3d_device, resource, NULL, &bitmap->rtv)))
WARN("Failed to create RTV, hr %#x.\n", hr);
WARN("Failed to create RTV, hr %#lx.\n", hr);
}
if (!(bitmap->options & D2D1_BITMAP_OPTIONS_CANNOT_DRAW))
{
if (FAILED(hr = ID3D11Device_CreateShaderResourceView(d3d_device, resource, NULL, &bitmap->srv)))
WARN("Failed to create SRV, hr %#x.\n", hr);
WARN("Failed to create SRV, hr %#lx.\n", hr);
}
ID3D11Device_Release(d3d_device);
@ -366,7 +366,7 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size,
if (FAILED(hr = ID3D11Device1_CreateTexture2D(context->d3d_device, &texture_desc,
src_data ? &resource_data : NULL, &texture)))
{
ERR("Failed to create texture, hr %#x.\n", hr);
ERR("Failed to create texture, hr %#lx.\n", hr);
return hr;
}
@ -468,7 +468,7 @@ HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid,
if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc)))
{
WARN("Failed to get surface desc, hr %#x.\n", hr);
WARN("Failed to get surface desc, hr %#lx.\n", hr);
ID3D11Resource_Release(resource);
return hr;
}
@ -536,7 +536,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IW
if (FAILED(hr = IWICBitmapSource_GetSize(bitmap_source, &size.width, &size.height)))
{
WARN("Failed to get bitmap size, hr %#x.\n", hr);
WARN("Failed to get bitmap size, hr %#lx.\n", hr);
return hr;
}
@ -556,7 +556,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IW
if (FAILED(hr = IWICBitmapSource_GetPixelFormat(bitmap_source, &wic_format)))
{
WARN("Failed to get bitmap format, hr %#x.\n", hr);
WARN("Failed to get bitmap format, hr %#lx.\n", hr);
return hr;
}
@ -605,7 +605,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IW
rect.Height = size.height;
if (FAILED(hr = IWICBitmapSource_CopyPixels(bitmap_source, &rect, pitch, data_size, data)))
{
WARN("Failed to copy bitmap pixels, hr %#x.\n", hr);
WARN("Failed to copy bitmap pixels, hr %#lx.\n", hr);
heap_free(data);
return hr;
}

View File

@ -51,7 +51,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_render_target_AddRef(ID2D1BitmapRender
struct d2d_bitmap_render_target *render_target = impl_from_ID2D1BitmapRenderTarget(iface);
ULONG refcount = InterlockedIncrement(&render_target->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -61,7 +61,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_render_target_Release(ID2D1BitmapRende
struct d2d_bitmap_render_target *render_target = impl_from_ID2D1BitmapRenderTarget(iface);
ULONG refcount = InterlockedDecrement(&render_target->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -787,7 +787,7 @@ HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_ta
parent_target->ops ? &d2d_bitmap_render_target_ops : NULL,
&dxgi_rt_desc, (void **)&render_target->dxgi_inner)))
{
WARN("Failed to create DXGI surface render target, hr %#x.\n", hr);
WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr);
return hr;
}
@ -798,7 +798,7 @@ HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_ta
if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner,
&IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target)))
{
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr);
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr);
IUnknown_Release(render_target->dxgi_inner);
return hr;
}
@ -816,7 +816,7 @@ HRESULT d2d_bitmap_render_target_init(struct d2d_bitmap_render_target *render_ta
ID2D1DeviceContext_Release(context);
if (FAILED(hr))
{
WARN("Failed to create target bitmap, hr %#x.\n", hr);
WARN("Failed to create target bitmap, hr %#lx.\n", hr);
IUnknown_Release(render_target->dxgi_inner);
return hr;
}

View File

@ -50,7 +50,7 @@ static ULONG STDMETHODCALLTYPE d2d_gradient_AddRef(ID2D1GradientStopCollection *
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
ULONG refcount = InterlockedIncrement(&gradient->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -60,7 +60,7 @@ static ULONG STDMETHODCALLTYPE d2d_gradient_Release(ID2D1GradientStopCollection
struct d2d_gradient *gradient = impl_from_ID2D1GradientStopCollection(iface);
ULONG refcount = InterlockedDecrement(&gradient->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -170,7 +170,7 @@ HRESULT d2d_gradient_create(ID2D1Factory *factory, ID3D11Device1 *device, const
heap_free(data);
if (FAILED(hr))
{
ERR("Failed to create buffer, hr %#x.\n", hr);
ERR("Failed to create buffer, hr %#lx.\n", hr);
return hr;
}
@ -183,7 +183,7 @@ HRESULT d2d_gradient_create(ID2D1Factory *factory, ID3D11Device1 *device, const
ID3D11Buffer_Release(buffer);
if (FAILED(hr))
{
ERR("Failed to create view, hr %#x.\n", hr);
ERR("Failed to create view, hr %#lx.\n", hr);
return hr;
}
@ -288,7 +288,7 @@ static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_AddRef(ID2D1SolidColorBrush
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -298,7 +298,7 @@ static ULONG STDMETHODCALLTYPE d2d_solid_color_brush_Release(ID2D1SolidColorBrus
struct d2d_brush *brush = impl_from_ID2D1SolidColorBrush(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
d2d_brush_destroy(brush);
@ -431,7 +431,7 @@ static ULONG STDMETHODCALLTYPE d2d_linear_gradient_brush_AddRef(ID2D1LinearGradi
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -441,7 +441,7 @@ static ULONG STDMETHODCALLTYPE d2d_linear_gradient_brush_Release(ID2D1LinearGrad
struct d2d_brush *brush = impl_from_ID2D1LinearGradientBrush(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -618,7 +618,7 @@ static ULONG STDMETHODCALLTYPE d2d_radial_gradient_brush_AddRef(ID2D1RadialGradi
struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -628,7 +628,7 @@ static ULONG STDMETHODCALLTYPE d2d_radial_gradient_brush_Release(ID2D1RadialGrad
struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -851,7 +851,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_AddRef(ID2D1BitmapBrush1 *iface)
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush1(iface);
ULONG refcount = InterlockedIncrement(&brush->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -861,7 +861,7 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_brush_Release(ID2D1BitmapBrush1 *iface
struct d2d_brush *brush = impl_from_ID2D1BitmapBrush1(iface);
ULONG refcount = InterlockedDecrement(&brush->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -1281,7 +1281,7 @@ static void d2d_brush_bind_bitmap(struct d2d_brush *brush, struct d2d_device_con
sampler_desc.MaxLOD = 0.0f;
if (FAILED(hr = ID3D11Device1_CreateSamplerState(context->d3d_device, &sampler_desc, sampler_state)))
ERR("Failed to create sampler state, hr %#x.\n", hr);
ERR("Failed to create sampler state, hr %#lx.\n", hr);
}
ID3D11DeviceContext_PSSetSamplers(d3d_context, brush_idx, 1, sampler_state);

View File

@ -39,7 +39,7 @@ static HRESULT d2d_dc_render_target_present(IUnknown *outer_unknown)
if (FAILED(hr = IDXGISurface1_GetDC(render_target->dxgi_surface, FALSE, &src_hdc)))
{
WARN("GetDC() failed, %#x.\n", hr);
WARN("GetDC() failed, %#lx.\n", hr);
return S_OK;
}
@ -81,7 +81,7 @@ static ULONG STDMETHODCALLTYPE d2d_dc_render_target_AddRef(ID2D1DCRenderTarget *
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
ULONG refcount = InterlockedIncrement(&render_target->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -91,7 +91,7 @@ static ULONG STDMETHODCALLTYPE d2d_dc_render_target_Release(ID2D1DCRenderTarget
struct d2d_dc_render_target *render_target = impl_from_ID2D1DCRenderTarget(iface);
ULONG refcount = InterlockedDecrement(&render_target->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -709,7 +709,7 @@ static HRESULT STDMETHODCALLTYPE d2d_dc_render_target_BindDC(ID2D1DCRenderTarget
if (FAILED(hr = ID2D1DeviceContext_CreateBitmap(context, bitmap_size, NULL, 0, &bitmap_desc,
(ID2D1Bitmap1 **)&bitmap)))
{
WARN("Failed to create target bitmap, hr %#x.\n", hr);
WARN("Failed to create target bitmap, hr %#lx.\n", hr);
ID2D1DeviceContext_Release(context);
return hr;
}
@ -826,7 +826,7 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID
if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device)))
{
WARN("Failed to get DXGI device interface, hr %#x.\n", hr);
WARN("Failed to get DXGI device interface, hr %#lx.\n", hr);
return hr;
}
@ -834,7 +834,7 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID
IDXGIDevice_Release(dxgi_device);
if (FAILED(hr))
{
WARN("Failed to create D2D device, hr %#x.\n", hr);
WARN("Failed to create D2D device, hr %#lx.\n", hr);
return hr;
}
@ -843,14 +843,14 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID
ID2D1Device_Release(device);
if (FAILED(hr))
{
WARN("Failed to create DXGI surface render target, hr %#x.\n", hr);
WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr);
return hr;
}
if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner,
&IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target)))
{
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr);
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr);
IUnknown_Release(render_target->dxgi_inner);
return hr;
}

View File

@ -242,7 +242,7 @@ static ULONG STDMETHODCALLTYPE d2d_device_context_inner_AddRef(IUnknown *iface)
struct d2d_device_context *context = impl_from_IUnknown(iface);
ULONG refcount = InterlockedIncrement(&context->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -252,7 +252,7 @@ static ULONG STDMETHODCALLTYPE d2d_device_context_inner_Release(IUnknown *iface)
struct d2d_device_context *context = impl_from_IUnknown(iface);
ULONG refcount = InterlockedDecrement(&context->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -519,7 +519,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateCompatibleRenderTarget
if (FAILED(hr = d2d_bitmap_render_target_init(object, render_target, size, pixel_size,
format, options)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
WARN("Failed to initialise render target, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -572,13 +572,13 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawLine(ID2D1DeviceContext *if
if (FAILED(hr = ID2D1Factory_CreatePathGeometry(render_target->factory, &geometry)))
{
WARN("Failed to create path geometry, %#x.\n", hr);
WARN("Failed to create path geometry, hr %#lx.\n", hr);
return;
}
if (FAILED(hr = ID2D1PathGeometry_Open(geometry, &sink)))
{
WARN("Open() failed, %#x.\n", hr);
WARN("Failed to open geometry sink, hr %#lx.\n", hr);
ID2D1PathGeometry_Release(geometry);
return;
}
@ -587,7 +587,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawLine(ID2D1DeviceContext *if
ID2D1GeometrySink_AddLine(sink, p1);
ID2D1GeometrySink_EndFigure(sink, D2D1_FIGURE_END_OPEN);
if (FAILED(hr = ID2D1GeometrySink_Close(sink)))
WARN("Close() failed, %#x.\n", hr);
WARN("Failed to close geometry sink, hr %#lx.\n", hr);
ID2D1GeometrySink_Release(sink);
ID2D1DeviceContext_DrawGeometry(iface, (ID2D1Geometry *)geometry, brush, stroke_width, stroke_style);
@ -606,7 +606,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawRectangle(ID2D1DeviceContex
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
@ -625,7 +625,7 @@ static void STDMETHODCALLTYPE d2d_device_context_FillRectangle(ID2D1DeviceContex
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
@ -645,7 +645,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawRoundedRectangle(ID2D1Devic
if (FAILED(hr = ID2D1Factory_CreateRoundedRectangleGeometry(render_target->factory, rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
@ -664,7 +664,7 @@ static void STDMETHODCALLTYPE d2d_device_context_FillRoundedRectangle(ID2D1Devic
if (FAILED(hr = ID2D1Factory_CreateRoundedRectangleGeometry(render_target->factory, rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
@ -684,7 +684,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawEllipse(ID2D1DeviceContext
if (FAILED(hr = ID2D1Factory_CreateEllipseGeometry(render_target->factory, ellipse, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
@ -703,7 +703,7 @@ static void STDMETHODCALLTYPE d2d_device_context_FillEllipse(ID2D1DeviceContext
if (FAILED(hr = ID2D1Factory_CreateEllipseGeometry(render_target->factory, ellipse, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
@ -724,7 +724,7 @@ static HRESULT d2d_device_context_update_ps_cb(struct d2d_device_context *contex
if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)context->ps_cb,
0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc)))
{
WARN("Failed to map constant buffer, hr %#x.\n", hr);
WARN("Failed to map constant buffer, hr %#lx.\n", hr);
ID3D11DeviceContext_Release(d3d_context);
return hr;
}
@ -760,7 +760,7 @@ static HRESULT d2d_device_context_update_vs_cb(struct d2d_device_context *contex
if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)context->vs_cb,
0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc)))
{
WARN("Failed to map constant buffer, hr %#x.\n", hr);
WARN("Failed to map constant buffer, hr %#lx.\n", hr);
ID3D11DeviceContext_Release(d3d_context);
return hr;
}
@ -805,13 +805,13 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = d2d_device_context_update_vs_cb(render_target, &geometry->transform, stroke_width)))
{
WARN("Failed to update vs constant buffer, hr %#x.\n", hr);
WARN("Failed to update vs constant buffer, hr %#lx.\n", hr);
return;
}
if (FAILED(hr = d2d_device_context_update_ps_cb(render_target, brush, NULL, TRUE, FALSE)))
{
WARN("Failed to update ps constant buffer, hr %#x.\n", hr);
WARN("Failed to update ps constant buffer, hr %#lx.\n", hr);
return;
}
@ -830,7 +830,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib)))
{
WARN("Failed to create index buffer, hr %#x.\n", hr);
WARN("Failed to create index buffer, hr %#lx.\n", hr);
return;
}
@ -840,7 +840,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create vertex buffer, hr %#x.\n", hr);
ERR("Failed to create vertex buffer, hr %#lx.\n", hr);
ID3D11Buffer_Release(ib);
return;
}
@ -860,7 +860,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib)))
{
WARN("Failed to create beziers index buffer, hr %#x.\n", hr);
WARN("Failed to create curves index buffer, hr %#lx.\n", hr);
return;
}
@ -870,7 +870,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create beziers vertex buffer, hr %#x.\n", hr);
ERR("Failed to create curves vertex buffer, hr %#lx.\n", hr);
ID3D11Buffer_Release(ib);
return;
}
@ -891,7 +891,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib)))
{
WARN("Failed to create arcs index buffer, hr %#x.\n", hr);
WARN("Failed to create arcs index buffer, hr %#lx.\n", hr);
return;
}
@ -901,7 +901,7 @@ static void d2d_device_context_draw_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create arcs vertex buffer, hr %#x.\n", hr);
ERR("Failed to create arcs vertex buffer, hr %#lx.\n", hr);
ID3D11Buffer_Release(ib);
return;
}
@ -949,13 +949,13 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = d2d_device_context_update_vs_cb(render_target, &geometry->transform, 0.0f)))
{
WARN("Failed to update vs constant buffer, hr %#x.\n", hr);
WARN("Failed to update vs constant buffer, hr %#lx.\n", hr);
return;
}
if (FAILED(hr = d2d_device_context_update_ps_cb(render_target, brush, opacity_brush, FALSE, FALSE)))
{
WARN("Failed to update ps constant buffer, hr %#x.\n", hr);
WARN("Failed to update ps constant buffer, hr %#lx.\n", hr);
return;
}
@ -967,7 +967,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &ib)))
{
WARN("Failed to create index buffer, hr %#x.\n", hr);
WARN("Failed to create index buffer, hr %#lx.\n", hr);
return;
}
@ -977,7 +977,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create vertex buffer, hr %#x.\n", hr);
ERR("Failed to create vertex buffer, hr %#lx.\n", hr);
ID3D11Buffer_Release(ib);
return;
}
@ -997,7 +997,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create beziers vertex buffer, hr %#x.\n", hr);
ERR("Failed to create curves vertex buffer, hr %#lx.\n", hr);
return;
}
@ -1015,7 +1015,7 @@ static void d2d_device_context_fill_geometry(struct d2d_device_context *render_t
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, &buffer_data, &vb)))
{
ERR("Failed to create arc vertex buffer, hr %#x.\n", hr);
ERR("Failed to create arc vertex buffer, hr %#lx.\n", hr);
return;
}
@ -1123,7 +1123,7 @@ static void d2d_device_context_draw_bitmap(struct d2d_device_context *context, I
if (FAILED(hr = d2d_bitmap_brush_create(context->factory, bitmap, &bitmap_brush_desc, &brush_desc, &brush)))
{
ERR("Failed to create bitmap brush, hr %#x.\n", hr);
ERR("Failed to create bitmap brush, hr %#lx.\n", hr);
return;
}
@ -1170,7 +1170,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if
if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
&IID_IDWriteFactory, (IUnknown **)&dwrite_factory)))
{
ERR("Failed to create dwrite factory, hr %#x.\n", hr);
ERR("Failed to create dwrite factory, hr %#lx.\n", hr);
return;
}
@ -1186,7 +1186,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawText(ID2D1DeviceContext *if
IDWriteFactory_Release(dwrite_factory);
if (FAILED(hr))
{
ERR("Failed to create text layout, hr %#x.\n", hr);
ERR("Failed to create text layout, hr %#lx.\n", hr);
return;
}
@ -1210,7 +1210,7 @@ static void STDMETHODCALLTYPE d2d_device_context_DrawTextLayout(ID2D1DeviceConte
if (FAILED(hr = IDWriteTextLayout_Draw(layout,
&ctx, &render_target->IDWriteTextRenderer_iface, origin.x, origin.y)))
FIXME("Failed to draw text layout, hr %#x.\n", hr);
FIXME("Failed to draw text layout, hr %#lx.\n", hr);
}
static D2D1_ANTIALIAS_MODE d2d_device_context_set_aa_mode_from_text_aa_mode(struct d2d_device_context *rt)
@ -1232,13 +1232,13 @@ static void d2d_device_context_draw_glyph_run_outline(struct d2d_device_context
if (FAILED(hr = ID2D1Factory_CreatePathGeometry(render_target->factory, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
return;
}
if (FAILED(hr = ID2D1PathGeometry_Open(geometry, &sink)))
{
ERR("Failed to open geometry sink, hr %#x.\n", hr);
ERR("Failed to open geometry sink, hr %#lx.\n", hr);
ID2D1PathGeometry_Release(geometry);
return;
}
@ -1247,14 +1247,14 @@ static void d2d_device_context_draw_glyph_run_outline(struct d2d_device_context
glyph_run->glyphIndices, glyph_run->glyphAdvances, glyph_run->glyphOffsets, glyph_run->glyphCount,
glyph_run->isSideways, glyph_run->bidiLevel & 1, (IDWriteGeometrySink *)sink)))
{
ERR("Failed to get glyph run outline, hr %#x.\n", hr);
ERR("Failed to get glyph run outline, hr %#lx.\n", hr);
ID2D1GeometrySink_Release(sink);
ID2D1PathGeometry_Release(geometry);
return;
}
if (FAILED(hr = ID2D1GeometrySink_Close(sink)))
ERR("Failed to close geometry sink, hr %#x.\n", hr);
ERR("Failed to close geometry sink, hr %#lx.\n", hr);
ID2D1GeometrySink_Release(sink);
transform = &render_target->drawing_state.transform;
@ -1295,7 +1295,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
&IID_IDWriteFactory2, (IUnknown **)&dwrite_factory)))
{
ERR("Failed to create dwrite factory, hr %#x.\n", hr);
ERR("Failed to create dwrite factory, hr %#lx.\n", hr);
return;
}
@ -1317,7 +1317,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
IDWriteFactory2_Release(dwrite_factory);
if (FAILED(hr))
{
ERR("Failed to create glyph run analysis, hr %#x.\n", hr);
ERR("Failed to create glyph run analysis, hr %#lx.\n", hr);
return;
}
@ -1328,7 +1328,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
if (FAILED(hr = IDWriteGlyphRunAnalysis_GetAlphaTextureBounds(analysis, texture_type, &bounds)))
{
ERR("Failed to get alpha texture bounds, hr %#x.\n", hr);
ERR("Failed to get alpha texture bounds, hr %#lx.\n", hr);
goto done;
}
@ -1351,7 +1351,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
if (FAILED(hr = IDWriteGlyphRunAnalysis_CreateAlphaTexture(analysis,
texture_type, &bounds, opacity_values, opacity_values_size)))
{
ERR("Failed to create alpha texture, hr %#x.\n", hr);
ERR("Failed to create alpha texture, hr %#lx.\n", hr);
goto done;
}
@ -1364,7 +1364,7 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
if (FAILED(hr = d2d_device_context_CreateBitmap(&render_target->ID2D1DeviceContext_iface,
bitmap_size, opacity_values, bitmap_size.width, &bitmap_desc, &opacity_bitmap)))
{
ERR("Failed to create opacity bitmap, hr %#x.\n", hr);
ERR("Failed to create opacity bitmap, hr %#lx.\n", hr);
goto done;
}
@ -1381,13 +1381,13 @@ static void d2d_device_context_draw_glyph_run_bitmap(struct d2d_device_context *
if (FAILED(hr = d2d_device_context_CreateBitmapBrush(&render_target->ID2D1DeviceContext_iface,
opacity_bitmap, NULL, &brush_desc, &opacity_brush)))
{
ERR("Failed to create opacity bitmap brush, hr %#x.\n", hr);
ERR("Failed to create opacity bitmap brush, hr %#lx.\n", hr);
goto done;
}
if (FAILED(hr = ID2D1Factory_CreateRectangleGeometry(render_target->factory, &run_rect, &geometry)))
{
ERR("Failed to create geometry, hr %#x.\n", hr);
ERR("Failed to create geometry, hr %#lx.\n", hr);
goto done;
}
@ -1634,7 +1634,7 @@ static void STDMETHODCALLTYPE d2d_device_context_Clear(ID2D1DeviceContext *iface
if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)render_target->vs_cb,
0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc)))
{
WARN("Failed to map vs constant buffer, hr %#x.\n", hr);
WARN("Failed to map vs constant buffer, hr %#lx.\n", hr);
ID3D11DeviceContext_Release(d3d_context);
return;
}
@ -1662,7 +1662,7 @@ static void STDMETHODCALLTYPE d2d_device_context_Clear(ID2D1DeviceContext *iface
if (FAILED(hr = ID3D11DeviceContext_Map(d3d_context, (ID3D11Resource *)render_target->ps_cb,
0, D3D11_MAP_WRITE_DISCARD, 0, &map_desc)))
{
WARN("Failed to map ps constant buffer, hr %#x.\n", hr);
WARN("Failed to map ps constant buffer, hr %#lx.\n", hr);
ID3D11DeviceContext_Release(d3d_context);
return;
}
@ -1869,7 +1869,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateBitmapFromDxgiSurface(
if (FAILED(hr = IDXGISurface_GetDesc(surface, &surface_desc)))
{
WARN("Failed to get surface desc, hr %#x.\n", hr);
WARN("Failed to get surface desc, hr %#lx.\n", hr);
return hr;
}
@ -1900,7 +1900,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateEffect(ID2D1DeviceCont
if (FAILED(hr = d2d_effect_init(object, context->factory, effect_id)))
{
WARN("Failed to initialize effect, hr %#x.\n", hr);
WARN("Failed to initialise effect, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -2081,7 +2081,7 @@ static void STDMETHODCALLTYPE d2d_device_context_SetTarget(ID2D1DeviceContext *i
blend_desc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
blend_desc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
if (FAILED(hr = ID3D11Device1_CreateBlendState(context->d3d_device, &blend_desc, &context->bs)))
WARN("Failed to create blend state, hr %#x.\n", hr);
WARN("Failed to create blend state, hr %#lx.\n", hr);
}
static void STDMETHODCALLTYPE d2d_device_context_GetTarget(ID2D1DeviceContext *iface, ID2D1Image **target)
@ -2207,7 +2207,7 @@ static void STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_DrawGlyphRun
max(context->desc.dpiX, context->desc.dpiY) / 96.0f,
measuring_mode, rendering_params, &rendering_mode)))
{
ERR("Failed to get recommended rendering mode, hr %#x.\n", hr);
ERR("Failed to get recommended rendering mode, hr %#lx.\n", hr);
rendering_mode = DWRITE_RENDERING_MODE_OUTLINE;
}
}
@ -2533,7 +2533,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED, &IID_IDWriteFactory2,
(IUnknown **)&dwrite_factory)))
{
ERR("Failed to create dwrite factory, hr %#x.\n", hr);
ERR("Failed to create dwrite factory, hr %#lx.\n", hr);
ID2D1Brush_Release(brush);
return hr;
}
@ -2543,7 +2543,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
IDWriteFactory2_Release(dwrite_factory);
if (FAILED(hr))
{
ERR("Failed to create color glyph run enumerator, hr %#x.\n", hr);
ERR("Failed to create colour glyph run enumerator, hr %#lx.\n", hr);
ID2D1Brush_Release(brush);
return hr;
}
@ -2557,7 +2557,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (FAILED(hr = IDWriteColorGlyphRunEnumerator_MoveNext(layers, &has_run)))
{
ERR("Failed to switch color glyph layer, hr %#x.\n", hr);
ERR("Failed to switch colour glyph layer, hr %#lx.\n", hr);
break;
}
@ -2566,7 +2566,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (FAILED(hr = IDWriteColorGlyphRunEnumerator_GetCurrentRun(layers, &color_run)))
{
ERR("Failed to get current color run, hr %#x.\n", hr);
ERR("Failed to get current colour run, hr %#lx.\n", hr);
break;
}
@ -2577,7 +2577,7 @@ static HRESULT STDMETHODCALLTYPE d2d_text_renderer_DrawGlyphRun(IDWriteTextRende
if (FAILED(hr = d2d_device_context_CreateSolidColorBrush(&render_target->ID2D1DeviceContext_iface,
&color_run->runColor, NULL, (ID2D1SolidColorBrush **)&color_brush)))
{
ERR("Failed to create solid color brush, hr %#x.\n", hr);
ERR("Failed to create solid colour brush, hr %#lx.\n", hr);
break;
}
}
@ -2751,7 +2751,7 @@ static HRESULT d2d_device_context_get_surface(struct d2d_device_context *render_
if (FAILED(hr))
{
*surface = NULL;
WARN("Failed to get DXGI surface, %#x.\n", hr);
WARN("Failed to get DXGI surface, %#lx.\n", hr);
return hr;
}
@ -3881,7 +3881,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
if (FAILED(hr = IDXGIDevice_QueryInterface(device_impl->dxgi_device,
&IID_ID3D11Device1, (void **)&render_target->d3d_device)))
{
WARN("Failed to query ID3D11Device1 interface, hr %#x.\n", hr);
WARN("Failed to query ID3D11Device1 interface, hr %#lx.\n", hr);
goto err;
}
@ -3889,7 +3889,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
0, &feature_levels, 1, D3D11_SDK_VERSION, &IID_ID3D11Device1, NULL,
&render_target->d3d_state)))
{
WARN("Failed to create device context state, hr %#x.\n", hr);
WARN("Failed to create device context state, hr %#lx.\n", hr);
goto err;
}
@ -3900,14 +3900,14 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
if (FAILED(hr = ID3D11Device1_CreateInputLayout(render_target->d3d_device, si->il_desc, si->il_element_count,
si->vs_code, si->vs_code_size, &render_target->shape_resources[si->shape_type].il)))
{
WARN("Failed to create input layout for shape type %#x, hr %#x.\n", si->shape_type, hr);
WARN("Failed to create input layout for shape type %#x, hr %#lx.\n", si->shape_type, hr);
goto err;
}
if (FAILED(hr = ID3D11Device1_CreateVertexShader(render_target->d3d_device, si->vs_code,
si->vs_code_size, NULL, &render_target->shape_resources[si->shape_type].vs)))
{
WARN("Failed to create vertex shader for shape type %#x, hr %#x.\n", si->shape_type, hr);
WARN("Failed to create vertex shader for shape type %#x, hr %#lx.\n", si->shape_type, hr);
goto err;
}
@ -3922,14 +3922,14 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL,
&render_target->vs_cb)))
{
WARN("Failed to create constant buffer, hr %#x.\n", hr);
WARN("Failed to create constant buffer, hr %#lx.\n", hr);
goto err;
}
if (FAILED(hr = ID3D11Device1_CreatePixelShader(render_target->d3d_device,
ps_code, sizeof(ps_code), NULL, &render_target->ps)))
{
WARN("Failed to create pixel shader, hr %#x.\n", hr);
WARN("Failed to create pixel shader, hr %#lx.\n", hr);
goto err;
}
@ -3942,7 +3942,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device, &buffer_desc, NULL,
&render_target->ps_cb)))
{
WARN("Failed to create constant buffer, hr %#x.\n", hr);
WARN("Failed to create constant buffer, hr %#lx.\n", hr);
goto err;
}
@ -3959,7 +3959,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device,
&buffer_desc, &buffer_data, &render_target->ib)))
{
WARN("Failed to create clear index buffer, hr %#x.\n", hr);
WARN("Failed to create clear index buffer, hr %#lx.\n", hr);
goto err;
}
@ -3971,7 +3971,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
if (FAILED(hr = ID3D11Device1_CreateBuffer(render_target->d3d_device,
&buffer_desc, &buffer_data, &render_target->vb)))
{
WARN("Failed to create clear vertex buffer, hr %#x.\n", hr);
WARN("Failed to create clear vertex buffer, hr %#lx.\n", hr);
goto err;
}
@ -3987,14 +3987,14 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
rs_desc.AntialiasedLineEnable = FALSE;
if (FAILED(hr = ID3D11Device1_CreateRasterizerState(render_target->d3d_device, &rs_desc, &render_target->rs)))
{
WARN("Failed to create clear rasterizer state, hr %#x.\n", hr);
WARN("Failed to create clear rasteriser state, hr %#lx.\n", hr);
goto err;
}
if (FAILED(hr = DWriteCreateFactory(DWRITE_FACTORY_TYPE_SHARED,
&IID_IDWriteFactory, (IUnknown **)&dwrite_factory)))
{
ERR("Failed to create dwrite factory, hr %#x.\n", hr);
ERR("Failed to create dwrite factory, hr %#lx.\n", hr);
goto err;
}
@ -4002,7 +4002,7 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target,
IDWriteFactory_Release(dwrite_factory);
if (FAILED(hr))
{
ERR("Failed to create default text rendering parameters, hr %#x.\n", hr);
ERR("Failed to create default text rendering parameters, hr %#lx.\n", hr);
goto err;
}
@ -4082,7 +4082,7 @@ HRESULT d2d_d3d_create_render_target(ID2D1Device *device, IDXGISurface *surface,
if (FAILED(hr = d2d_device_context_init(object, device, outer_unknown, ops)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
WARN("Failed to initialise render target, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -4098,7 +4098,7 @@ HRESULT d2d_d3d_create_render_target(ID2D1Device *device, IDXGISurface *surface,
if (FAILED(hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(&object->ID2D1DeviceContext_iface,
surface, &bitmap_desc, &bitmap)))
{
WARN("Failed to create target bitmap, hr %#x.\n", hr);
WARN("Failed to create target bitmap, hr %#lx.\n", hr);
IUnknown_Release(&object->IUnknown_iface);
heap_free(object);
return hr;
@ -4140,7 +4140,7 @@ static ULONG WINAPI d2d_device_AddRef(ID2D1Device *iface)
struct d2d_device *device = impl_from_ID2D1Device(iface);
ULONG refcount = InterlockedIncrement(&device->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -4150,7 +4150,7 @@ static ULONG WINAPI d2d_device_Release(ID2D1Device *iface)
struct d2d_device *device = impl_from_ID2D1Device(iface);
ULONG refcount = InterlockedDecrement(&device->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -4188,7 +4188,7 @@ static HRESULT WINAPI d2d_device_CreateDeviceContext(ID2D1Device *iface, D2D1_DE
if (FAILED(hr = d2d_device_context_init(object, iface, NULL, NULL)))
{
WARN("Failed to initialize device context, hr %#x.\n", hr);
WARN("Failed to initialise device context, hr %#lx.\n", hr);
heap_free(object);
return hr;
}

View File

@ -79,7 +79,7 @@ static ULONG STDMETHODCALLTYPE d2d_effect_AddRef(ID2D1Effect *iface)
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
ULONG refcount = InterlockedIncrement(&effect->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -89,7 +89,7 @@ static ULONG STDMETHODCALLTYPE d2d_effect_Release(ID2D1Effect *iface)
struct d2d_effect *effect = impl_from_ID2D1Effect(iface);
ULONG refcount = InterlockedDecrement(&effect->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{

View File

@ -102,7 +102,7 @@ static ULONG STDMETHODCALLTYPE d2d_factory_AddRef(ID2D1Factory2 *iface)
struct d2d_factory *factory = impl_from_ID2D1Factory2(iface);
ULONG refcount = InterlockedIncrement(&factory->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -112,7 +112,7 @@ static ULONG STDMETHODCALLTYPE d2d_factory_Release(ID2D1Factory2 *iface)
struct d2d_factory *factory = impl_from_ID2D1Factory2(iface);
ULONG refcount = InterlockedDecrement(&factory->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -157,7 +157,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRectangleGeometry(ID2D1Factor
if (FAILED(hr = d2d_rectangle_geometry_init(object, (ID2D1Factory *)iface, rect)))
{
WARN("Failed to initialize rectangle geometry, hr %#x.\n", hr);
WARN("Failed to initialise rectangle geometry, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -181,7 +181,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateRoundedRectangleGeometry(ID2D
if (FAILED(hr = d2d_rounded_rectangle_geometry_init(object, (ID2D1Factory *)iface, rounded_rect)))
{
WARN("Failed to initialize rounded rectangle geometry, hr %#x.\n", hr);
WARN("Failed to initialise rounded rectangle geometry, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -205,7 +205,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateEllipseGeometry(ID2D1Factory2
if (FAILED(hr = d2d_ellipse_geometry_init(object, (ID2D1Factory *)iface, ellipse)))
{
WARN("Failed to initialize ellipse geometry, hr %#x.\n", hr);
WARN("Failed to initialise ellipse geometry, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -230,7 +230,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateGeometryGroup(ID2D1Factory2 *
if (FAILED(hr = d2d_geometry_group_init(object, (ID2D1Factory *)iface, fill_mode, geometries, geometry_count)))
{
WARN("Failed to initialize geometry group, hr %#x.\n", hr);
WARN("Failed to initialise geometry group, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -303,7 +303,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle(ID2D1Factory2 *if
if (FAILED(hr = d2d_stroke_style_init(object, (ID2D1Factory *)iface, &desc1, dashes, dash_count)))
{
WARN("Failed to initialize stroke style, hr %#x.\n", hr);
WARN("Failed to initialise stroke style, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -348,7 +348,7 @@ static HRESULT d2d_factory_get_device(struct d2d_factory *factory, ID3D10Device1
if (!factory->device && FAILED(hr = D3D10CreateDevice1(NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, D3D10_CREATE_DEVICE_BGRA_SUPPORT,
D3D10_FEATURE_LEVEL_10_0, D3D10_1_SDK_VERSION, &factory->device)))
WARN("Failed to create device, hr %#x.\n", hr);
WARN("Failed to create device, hr %#lx.\n", hr);
*device = factory->device;
return hr;
@ -375,7 +375,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateWicBitmapRenderTarget(ID2D1Fa
if (FAILED(hr = d2d_wic_render_target_init(object, (ID2D1Factory1 *)iface, device, target, desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
WARN("Failed to initialise render target, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -405,7 +405,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory
if (FAILED(hr = d2d_hwnd_render_target_init(object, (ID2D1Factory1 *)iface, device, desc, hwnd_rt_desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
WARN("Failed to initialise render target, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -427,7 +427,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1
if (FAILED(hr = IDXGISurface_GetDevice(surface, &IID_IDXGIDevice, (void **)&dxgi_device)))
{
WARN("Failed to get DXGI device, hr %#x.\n", hr);
WARN("Failed to get DXGI device, hr %#lx.\n", hr);
return hr;
}
@ -435,7 +435,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1
IDXGIDevice_Release(dxgi_device);
if (FAILED(hr))
{
WARN("Failed to create D2D device, hr %#x.\n", hr);
WARN("Failed to create D2D device, hr %#lx.\n", hr);
return hr;
}
@ -462,7 +462,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDCRenderTarget(ID2D1Factory2
if (FAILED(hr = d2d_dc_render_target_init(object, (ID2D1Factory1 *)iface, device, desc)))
{
WARN("Failed to initialize render target, hr %#x.\n", hr);
WARN("Failed to initialise render target, hr %#lx.\n", hr);
heap_free(object);
return hr;
}
@ -507,7 +507,7 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateStrokeStyle1(ID2D1Factory2 *i
if (FAILED(hr = d2d_stroke_style_init(object, (ID2D1Factory *)iface,
desc, dashes, dash_count)))
{
WARN("Failed to initialize stroke style, hr %#x.\n", hr);
WARN("Failed to initialise stroke style, hr %#lx.\n", hr);
heap_free(object);
return hr;
}

View File

@ -3384,7 +3384,7 @@ static ULONG STDMETHODCALLTYPE d2d_path_geometry_AddRef(ID2D1PathGeometry *iface
struct d2d_geometry *geometry = impl_from_ID2D1PathGeometry(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -3394,7 +3394,7 @@ static ULONG STDMETHODCALLTYPE d2d_path_geometry_Release(ID2D1PathGeometry *ifac
struct d2d_geometry *geometry = impl_from_ID2D1PathGeometry(iface);
ULONG refcount = InterlockedDecrement(&geometry->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -3974,7 +3974,7 @@ static ULONG STDMETHODCALLTYPE d2d_ellipse_geometry_AddRef(ID2D1EllipseGeometry
struct d2d_geometry *geometry = impl_from_ID2D1EllipseGeometry(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -3984,7 +3984,7 @@ static ULONG STDMETHODCALLTYPE d2d_ellipse_geometry_Release(ID2D1EllipseGeometry
struct d2d_geometry *geometry = impl_from_ID2D1EllipseGeometry(iface);
ULONG refcount = InterlockedDecrement(&geometry->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -4246,7 +4246,7 @@ static ULONG STDMETHODCALLTYPE d2d_rectangle_geometry_AddRef(ID2D1RectangleGeome
struct d2d_geometry *geometry = impl_from_ID2D1RectangleGeometry(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -4256,7 +4256,7 @@ static ULONG STDMETHODCALLTYPE d2d_rectangle_geometry_Release(ID2D1RectangleGeom
struct d2d_geometry *geometry = impl_from_ID2D1RectangleGeometry(iface);
ULONG refcount = InterlockedDecrement(&geometry->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -4662,7 +4662,7 @@ static ULONG STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_AddRef(ID2D1Rounde
struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -4672,7 +4672,7 @@ static ULONG STDMETHODCALLTYPE d2d_rounded_rectangle_geometry_Release(ID2D1Round
struct d2d_geometry *geometry = impl_from_ID2D1RoundedRectangleGeometry(iface);
ULONG refcount = InterlockedDecrement(&geometry->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -4958,7 +4958,7 @@ static ULONG STDMETHODCALLTYPE d2d_transformed_geometry_AddRef(ID2D1TransformedG
struct d2d_geometry *geometry = impl_from_ID2D1TransformedGeometry(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -4968,7 +4968,7 @@ static ULONG STDMETHODCALLTYPE d2d_transformed_geometry_Release(ID2D1Transformed
struct d2d_geometry *geometry = impl_from_ID2D1TransformedGeometry(iface);
ULONG refcount = InterlockedDecrement(&geometry->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -5238,7 +5238,7 @@ static ULONG STDMETHODCALLTYPE d2d_geometry_group_AddRef(ID2D1GeometryGroup *ifa
struct d2d_geometry *geometry = impl_from_ID2D1GeometryGroup(iface);
ULONG refcount = InterlockedIncrement(&geometry->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -5249,7 +5249,7 @@ static ULONG STDMETHODCALLTYPE d2d_geometry_group_Release(ID2D1GeometryGroup *if
ULONG refcount = InterlockedDecrement(&geometry->refcount);
unsigned int i;
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{

View File

@ -32,7 +32,7 @@ static HRESULT d2d_hwnd_render_target_present(IUnknown *outer_unknown)
HRESULT hr;
if (FAILED(hr = IDXGISwapChain_Present(render_target->swapchain, render_target->sync_interval, 0)))
WARN("Present failed, %#x.\n", hr);
WARN("Present failed, %#lx.\n", hr);
return S_OK;
}
@ -67,7 +67,7 @@ static ULONG STDMETHODCALLTYPE d2d_hwnd_render_target_AddRef(ID2D1HwndRenderTarg
struct d2d_hwnd_render_target *render_target = impl_from_ID2D1HwndRenderTarget(iface);
ULONG refcount = InterlockedIncrement(&render_target->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -77,7 +77,7 @@ static ULONG STDMETHODCALLTYPE d2d_hwnd_render_target_Release(ID2D1HwndRenderTar
struct d2d_hwnd_render_target *render_target = impl_from_ID2D1HwndRenderTarget(iface);
ULONG refcount = InterlockedDecrement(&render_target->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -687,7 +687,7 @@ static HRESULT STDMETHODCALLTYPE d2d_hwnd_render_target_Resize(ID2D1HwndRenderTa
if (FAILED(hr = IDXGISwapChain_GetBuffer(render_target->swapchain, 0, &IID_IDXGISurface1,
(void **)&dxgi_surface)))
{
WARN("Failed to get buffer, hr %#x.\n", hr);
WARN("Failed to get buffer, hr %#lx.\n", hr);
ID2D1DeviceContext_Release(context);
return hr;
}
@ -696,7 +696,7 @@ static HRESULT STDMETHODCALLTYPE d2d_hwnd_render_target_Resize(ID2D1HwndRenderTa
IDXGISurface1_Release(dxgi_surface);
if (FAILED(hr))
{
WARN("Failed to create target bitmap, hr %#x.\n", hr);
WARN("Failed to create target bitmap, hr %#lx.\n", hr);
ID2D1DeviceContext_Release(context);
return hr;
}
@ -810,7 +810,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device)))
{
WARN("Failed to get IDXGIDevice interface, hr %#x.\n", hr);
WARN("Failed to get IDXGIDevice interface, hr %#lx.\n", hr);
return hr;
}
@ -818,7 +818,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
IDXGIDevice_Release(dxgi_device);
if (FAILED(hr))
{
WARN("Failed to get IDXGIAdapter interface, hr %#x.\n", hr);
WARN("Failed to get IDXGIAdapter interface, hr %#lx.\n", hr);
return hr;
}
@ -826,7 +826,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
IDXGIAdapter_Release(dxgi_adapter);
if (FAILED(hr))
{
WARN("Failed to get IDXGIFactory interface, hr %#x.\n", hr);
WARN("Failed to get IDXGIFactory interface, hr %#lx.\n", hr);
return hr;
}
@ -861,13 +861,13 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
IDXGIFactory_Release(dxgi_factory);
if (FAILED(hr))
{
WARN("Failed to create a swapchain, hr %#x.\n", hr);
WARN("Failed to create a swapchain, hr %#lx.\n", hr);
return hr;
}
if (FAILED(hr = IDXGISwapChain_GetBuffer(render_target->swapchain, 0, &IID_IDXGISurface, (void **)&dxgi_surface)))
{
WARN("Failed to get buffer, hr %#x.\n", hr);
WARN("Failed to get buffer, hr %#lx.\n", hr);
IDXGISwapChain_Release(render_target->swapchain);
return hr;
}
@ -876,7 +876,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
if (FAILED(hr = IDXGISurface_GetDevice(dxgi_surface, &IID_IDXGIDevice, (void **)&dxgi_device)))
{
WARN("Failed to get DXGI device, hr %#X.\n", hr);
WARN("Failed to get DXGI device, hr %#lx.\n", hr);
IDXGISurface_Release(dxgi_surface);
IDXGISwapChain_Release(render_target->swapchain);
return hr;
@ -886,7 +886,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
IDXGIDevice_Release(dxgi_device);
if (FAILED(hr))
{
WARN("Failed to create D2D device, hr %#X.\n", hr);
WARN("Failed to create D2D device, hr %#lx.\n", hr);
IDXGISurface_Release(dxgi_surface);
IDXGISwapChain_Release(render_target->swapchain);
return hr;
@ -899,7 +899,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
ID2D1Device_Release(device);
if (FAILED(hr))
{
WARN("Failed to create DXGI surface render target, hr %#x.\n", hr);
WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr);
IDXGISwapChain_Release(render_target->swapchain);
return hr;
}
@ -907,7 +907,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target
if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner,
&IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target)))
{
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr);
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr);
IUnknown_Release(render_target->dxgi_inner);
IDXGISwapChain_Release(render_target->swapchain);
return hr;

View File

@ -49,7 +49,7 @@ static ULONG STDMETHODCALLTYPE d2d_layer_AddRef(ID2D1Layer *iface)
struct d2d_layer *layer = impl_from_ID2D1Layer(iface);
ULONG refcount = InterlockedIncrement(&layer->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d2d_layer_Release(ID2D1Layer *iface)
struct d2d_layer *layer = impl_from_ID2D1Layer(iface);
ULONG refcount = InterlockedDecrement(&layer->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{

View File

@ -49,7 +49,7 @@ static ULONG STDMETHODCALLTYPE d2d_mesh_AddRef(ID2D1Mesh *iface)
struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface);
ULONG refcount = InterlockedIncrement(&mesh->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d2d_mesh_Release(ID2D1Mesh *iface)
struct d2d_mesh *mesh = impl_from_ID2D1Mesh(iface);
ULONG refcount = InterlockedDecrement(&mesh->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{

View File

@ -50,7 +50,7 @@ static ULONG STDMETHODCALLTYPE d2d_state_block_AddRef(ID2D1DrawingStateBlock1 *i
struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock1(iface);
ULONG refcount = InterlockedIncrement(&state_block->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -60,7 +60,7 @@ static ULONG STDMETHODCALLTYPE d2d_state_block_Release(ID2D1DrawingStateBlock1 *
struct d2d_state_block *state_block = impl_from_ID2D1DrawingStateBlock1(iface);
ULONG refcount = InterlockedDecrement(&state_block->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{

View File

@ -49,7 +49,7 @@ static ULONG STDMETHODCALLTYPE d2d_stroke_style_AddRef(ID2D1StrokeStyle1 *iface)
struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle1(iface);
ULONG refcount = InterlockedIncrement(&style->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d2d_stroke_style_Release(ID2D1StrokeStyle1 *iface
struct d2d_stroke_style *style = impl_from_ID2D1StrokeStyle1(iface);
ULONG refcount = InterlockedDecrement(&style->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{

View File

@ -43,7 +43,7 @@ static HRESULT d2d_wic_render_target_present(IUnknown *outer_unknown)
if (FAILED(hr = IDXGISurface_QueryInterface(render_target->dxgi_surface,
&IID_ID3D10Resource, (void **)&src_resource)))
{
ERR("Failed to get source resource interface, hr %#x.\n", hr);
ERR("Failed to get source resource interface, hr %#lx.\n", hr);
goto end;
}
@ -58,27 +58,27 @@ static HRESULT d2d_wic_render_target_present(IUnknown *outer_unknown)
dst_rect.Height = render_target->height;
if (FAILED(hr = IWICBitmap_Lock(render_target->bitmap, &dst_rect, WICBitmapLockWrite, &bitmap_lock)))
{
ERR("Failed to lock destination bitmap, hr %#x.\n", hr);
ERR("Failed to lock destination bitmap, hr %#lx.\n", hr);
goto end;
}
if (FAILED(hr = IWICBitmapLock_GetDataPointer(bitmap_lock, &dst_size, &dst)))
{
ERR("Failed to get data pointer, hr %#x.\n", hr);
ERR("Failed to get data pointer, hr %#lx.\n", hr);
IWICBitmapLock_Release(bitmap_lock);
goto end;
}
if (FAILED(hr = IWICBitmapLock_GetStride(bitmap_lock, &dst_pitch)))
{
ERR("Failed to get stride, hr %#x.\n", hr);
ERR("Failed to get stride, hr %#lx.\n", hr);
IWICBitmapLock_Release(bitmap_lock);
goto end;
}
if (FAILED(hr = ID3D10Texture2D_Map(render_target->readback_texture, 0, D3D10_MAP_READ, 0, &mapped_texture)))
{
ERR("Failed to map readback texture, hr %#x.\n", hr);
ERR("Failed to map readback texture, hr %#lx.\n", hr);
IWICBitmapLock_Release(bitmap_lock);
goto end;
}
@ -113,7 +113,7 @@ static ULONG STDMETHODCALLTYPE d2d_wic_render_target_AddRef(IUnknown *iface)
struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface);
ULONG refcount = InterlockedIncrement(&render_target->refcount);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@ -123,7 +123,7 @@ static ULONG STDMETHODCALLTYPE d2d_wic_render_target_Release(IUnknown *iface)
struct d2d_wic_render_target *render_target = impl_from_IUnknown(iface);
ULONG refcount = InterlockedDecrement(&render_target->refcount);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@ -162,7 +162,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = IWICBitmap_GetSize(bitmap, &render_target->width, &render_target->height)))
{
WARN("Failed to get bitmap dimensions, hr %#x.\n", hr);
WARN("Failed to get bitmap dimensions, hr %#lx.\n", hr);
return hr;
}
@ -178,7 +178,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = IWICBitmap_GetPixelFormat(bitmap, &bitmap_format)))
{
WARN("Failed to get bitmap format, hr %#x.\n", hr);
WARN("Failed to get bitmap format, hr %#lx.\n", hr);
return hr;
}
@ -215,7 +215,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = ID3D10Device1_CreateTexture2D(d3d_device, &texture_desc, NULL, &texture)))
{
WARN("Failed to create texture, hr %#x.\n", hr);
WARN("Failed to create texture, hr %#lx.\n", hr);
return hr;
}
@ -223,7 +223,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
ID3D10Texture2D_Release(texture);
if (FAILED(hr))
{
WARN("Failed to get DXGI surface interface, hr %#x.\n", hr);
WARN("Failed to get DXGI surface interface, hr %#lx.\n", hr);
return hr;
}
@ -234,14 +234,14 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = ID3D10Device1_CreateTexture2D(d3d_device, &texture_desc, NULL, &render_target->readback_texture)))
{
WARN("Failed to create readback texture, hr %#x.\n", hr);
WARN("Failed to create readback texture, hr %#lx.\n", hr);
IDXGISurface_Release(render_target->dxgi_surface);
return hr;
}
if (FAILED(hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device)))
{
WARN("Failed to get DXGI device, hr %#x.\n", hr);
WARN("Failed to get DXGI device, hr %#lx.\n", hr);
IDXGISurface_Release(render_target->dxgi_surface);
return hr;
}
@ -250,7 +250,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
IDXGIDevice_Release(dxgi_device);
if (FAILED(hr))
{
WARN("Failed to create D2D device, hr %#x.\n", hr);
WARN("Failed to create D2D device, hr %#lx.\n", hr);
IDXGISurface_Release(render_target->dxgi_surface);
return hr;
}
@ -260,7 +260,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
ID2D1Device_Release(device);
if (FAILED(hr))
{
WARN("Failed to create DXGI surface render target, hr %#x.\n", hr);
WARN("Failed to create DXGI surface render target, hr %#lx.\n", hr);
ID3D10Texture2D_Release(render_target->readback_texture);
IDXGISurface_Release(render_target->dxgi_surface);
return hr;
@ -269,7 +269,7 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target,
if (FAILED(hr = IUnknown_QueryInterface(render_target->dxgi_inner,
&IID_ID2D1RenderTarget, (void **)&render_target->dxgi_target)))
{
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#x.\n", hr);
WARN("Failed to retrieve ID2D1RenderTarget interface, hr %#lx.\n", hr);
IUnknown_Release(render_target->dxgi_inner);
ID3D10Texture2D_Release(render_target->readback_texture);
IDXGISurface_Release(render_target->dxgi_surface);