Sweden-Number/dlls/ddraw
Stefan Dösinger f8bda14d66 ddraw/tests: Skip A4R4G4B4 ckey tests on Nvidia.
Signed-off-by: Stefan Dösinger <stefandoesinger@gmx.at>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-07-14 17:40:11 +09:00
..
tests ddraw/tests: Skip A4R4G4B4 ckey tests on Nvidia. 2016-07-14 17:40:11 +09:00
Makefile.in
clipper.c
ddraw.c wined3d: Add "layer_count" parameter to wined3d_texture_create(). 2016-04-26 21:35:31 +09:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h wined3d: Add wined3d creation flag for selecting unbound resource color. 2016-05-23 19:23:45 +09:00
device.c wined3d: Implement index buffer offset. 2016-06-03 00:10:49 +09:00
executebuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
light.c wined3d: Implement WINED3D_LIGHT_PARALLELPOINT support in the GLSL ffp. 2015-05-01 15:45:00 +09:00
main.c dxgi: Implement dxgi_output_GetDesc(). 2015-11-25 13:21:47 +09:00
material.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
palette.c wined3d: Set palettes on the swapchain. 2014-06-30 22:04:53 +02:00
surface.c ddraw: Get rid of a cast from a COM object to an iface. 2016-07-04 23:06:28 +09:00
utils.c ddraw: Fix a typo in WARN() messages. 2016-06-03 00:10:51 +09:00
version.rc
vertexbuffer.c ddraw: Get rid of some comments in the middle of the copyright headers. 2015-03-20 21:32:21 +09:00
viewport.c ddraw: Make sure AddLight properly activates lights. 2015-03-31 18:49:29 +09:00