Makefile.in
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d2d1: Build with msvcrt.
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2019-05-30 15:04:06 +02:00 |
bitmap.c
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d2d1: Improve bitmap creation DPI handling.
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2019-10-27 19:15:19 +01:00 |
bitmap_render_target.c
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d2d1: Build with msvcrt.
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2019-05-30 15:04:06 +02:00 |
d2d1.spec
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d2d1: Implement D2D1MakeSkewMatrix().
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2018-10-03 16:22:18 -05:00 |
d2d1_private.h
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d2d1: Implement ellipse drawing.
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2020-01-28 14:24:12 +01:00 |
device.c
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d2d1: Do not fill hollow figures.
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2020-01-30 15:58:26 +01:00 |
effect.c
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d2d1: Build with msvcrt.
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2019-05-30 15:04:06 +02:00 |
factory.c
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d2d1: Implement ellipse drawing.
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2020-01-28 14:24:12 +01:00 |
hwnd_render_target.c
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d2d1: Build with msvcrt.
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2019-05-30 15:04:06 +02:00 |
layer.c
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d2d1: Build with msvcrt.
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2019-05-30 15:04:06 +02:00 |
mesh.c
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d2d1: Build with msvcrt.
|
2019-05-30 15:04:06 +02:00 |
state_block.c
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d2d1: Build with msvcrt.
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2019-05-30 15:04:06 +02:00 |
stroke.c
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d2d1: Build with msvcrt.
|
2019-05-30 15:04:06 +02:00 |
wic_render_target.c
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d2d1: Build with msvcrt.
|
2019-05-30 15:04:06 +02:00 |