d2d1: Improve bitmap creation DPI handling.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -313,6 +313,7 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size,
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UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
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{
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D3D10_SUBRESOURCE_DATA resource_data;
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D2D1_BITMAP_PROPERTIES1 bitmap_desc;
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D3D10_TEXTURE2D_DESC texture_desc;
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ID3D10Texture2D *texture;
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HRESULT hr;
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@ -324,6 +325,18 @@ HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size,
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return D2DERR_UNSUPPORTED_PIXEL_FORMAT;
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}
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if (desc->dpiX == 0.0f && desc->dpiY == 0.0f)
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{
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bitmap_desc = *desc;
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bitmap_desc.dpiX = context->desc.dpiX;
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bitmap_desc.dpiY = context->desc.dpiY;
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desc = &bitmap_desc;
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}
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else if (desc->dpiX <= 0.0f || desc->dpiY <= 0.0f)
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{
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return E_INVALIDARG;
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}
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texture_desc.Width = size.width;
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texture_desc.Height = size.height;
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if (!texture_desc.Width || !texture_desc.Height)
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@ -8169,9 +8169,8 @@ static void test_dpi(void)
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bitmap_desc.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
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bitmap_desc.colorContext = NULL;
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hr = ID2D1DeviceContext_CreateBitmapFromWicBitmap(device_context, wic_bitmap_src, &bitmap_desc, &bitmap);
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todo_wine_if(FAILED(create_dpi_tests[i].hr))
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ok(hr == create_dpi_tests[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n",
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i, hr, create_dpi_tests[i].hr);
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ok(hr == create_dpi_tests[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n",
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i, hr, create_dpi_tests[i].hr);
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IWICBitmapSource_Release(wic_bitmap_src);
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if (FAILED(hr))
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@ -8183,10 +8182,8 @@ static void test_dpi(void)
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if (bitmap_desc.dpiX == 0.0f && bitmap_desc.dpiY == 0.0f)
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{
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/* Bitmap DPI values are inherited at creation time. */
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todo_wine ok(dpi_x == init_dpi_x, "Test %u: Got unexpected dpi_x %.8e, expected %.8e.\n",
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i, dpi_x, init_dpi_x);
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todo_wine ok(dpi_y == init_dpi_y, "Test %u: Got unexpected dpi_y %.8e, expected %.8e.\n",
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i, dpi_y, init_dpi_y);
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ok(dpi_x == init_dpi_x, "Test %u: Got unexpected dpi_x %.8e, expected %.8e.\n", i, dpi_x, init_dpi_x);
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ok(dpi_y == init_dpi_y, "Test %u: Got unexpected dpi_y %.8e, expected %.8e.\n", i, dpi_y, init_dpi_y);
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}
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else
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{
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@ -8225,9 +8222,8 @@ static void test_dpi(void)
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bitmap_desc.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;
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bitmap_desc.colorContext = NULL;
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hr = ID2D1DeviceContext_CreateBitmap(device_context, size, NULL, 0, &bitmap_desc, &bitmap);
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todo_wine_if(FAILED(create_dpi_tests[i].hr))
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ok(hr == create_dpi_tests[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n",
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i, hr, create_dpi_tests[i].hr);
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ok(hr == create_dpi_tests[i].hr, "Test %u: Got unexpected hr %#x, expected %#x.\n",
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i, hr, create_dpi_tests[i].hr);
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if (FAILED(hr))
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continue;
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@ -8238,10 +8234,8 @@ static void test_dpi(void)
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if (bitmap_desc.dpiX == 0.0f && bitmap_desc.dpiY == 0.0f)
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{
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/* Bitmap DPI values are inherited at creation time. */
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todo_wine ok(dpi_x == init_dpi_x, "Test %u: Got unexpected dpi_x %.8e, expected %.8e.\n",
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i, dpi_x, init_dpi_x);
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todo_wine ok(dpi_y == init_dpi_y, "Test %u: Got unexpected dpi_y %.8e, expected %.8e.\n",
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i, dpi_y, init_dpi_y);
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ok(dpi_x == init_dpi_x, "Test %u: Got unexpected dpi_x %.8e, expected %.8e.\n", i, dpi_x, init_dpi_x);
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ok(dpi_y == init_dpi_y, "Test %u: Got unexpected dpi_y %.8e, expected %.8e.\n", i, dpi_y, init_dpi_y);
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}
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else
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{
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