Sweden-Number/dlls/wined3d
Józef Kucia 25d55c4209 wined3d: Avoid accessing gl_info in vertexdeclaration_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-27 17:34:45 +02:00
..
Makefile.in wined3d: Move OpenGL initialisation code to adapter_gl.c. 2018-08-17 18:47:00 +02:00
adapter_gl.c wined3d: Add max_rt_count field to d3d_info. 2018-08-27 17:34:40 +02:00
arb_program_shader.c wined3d: Pass context to find_arb_pshader(). 2018-08-21 23:02:31 +02:00
ati_fragment_shader.c
buffer.c wined3d: Pass wined3d_adapter to wined3d_get_format(). 2018-08-23 20:12:29 +02:00
context.c wined3d: Avoid accessing gl_info in vertexdeclaration_init(). 2018-08-27 17:34:45 +02:00
cs.c wined3d: Add max_rt_count field to d3d_info. 2018-08-27 17:34:40 +02:00
device.c wined3d: Add max_rt_count field to d3d_info. 2018-08-27 17:34:40 +02:00
directx.c wined3d: Add max_rt_count field to d3d_info. 2018-08-27 17:34:40 +02:00
gl_compat.c
glsl_shader.c wined3d: Pass a wined3d_string_buffer to shader_glsl_get_register_name(). 2018-08-15 20:55:09 +02:00
nvidia_texture_shader.c
palette.c
query.c wined3d: Get gl_info from context in query_issue() functions. 2018-08-21 23:02:31 +02:00
resource.c wined3d: Pass wined3d_adapter to wined3d_get_format(). 2018-08-23 20:12:29 +02:00
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c wined3d: Store max point size in d3d_info. 2018-08-23 20:12:33 +02:00
surface.c wined3d: Pass wined3d_adapter to wined3d_get_format(). 2018-08-23 20:12:29 +02:00
swapchain.c wined3d: Pass wined3d_adapter to wined3d_get_format(). 2018-08-23 20:12:29 +02:00
texture.c wined3d: Pass context to wined3d_texture_set_compatible_renderbuffer(). 2018-08-27 17:34:43 +02:00
utils.c wined3d: Pass wined3d_adapter to wined3d_get_format(). 2018-08-23 20:12:29 +02:00
version.rc
vertexdeclaration.c wined3d: Avoid accessing gl_info in vertexdeclaration_init(). 2018-08-27 17:34:45 +02:00
view.c wined3d: Pass wined3d_adapter to wined3d_get_format(). 2018-08-23 20:12:29 +02:00
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Avoid accessing gl_info in vertexdeclaration_init(). 2018-08-27 17:34:45 +02:00