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Makefile.in
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arb_program_shader.c
wined3d: Get rid of unneeded includes.
2017-10-19 16:53:49 +02:00
ati_fragment_shader.c
wined3d: Get rid of unneeded includes.
2017-10-19 16:53:49 +02:00
buffer.c
wined3d: Change wined3d_buffer_copy() return type to void.
2017-08-08 20:02:03 +09:00
context.c
wined3d: Use ARRAY_SIZE().
2017-10-19 16:53:49 +02:00
cs.c
wined3d: Implement indirect draws.
2017-11-02 12:08:17 +01:00
device.c
wined3d: Implement indirect draws.
2017-11-02 12:08:17 +01:00
directx.c
wined3d: Add 4.4 to supported OpenGL versions.
2017-11-02 12:14:03 +01:00
drawprim.c
wined3d: Add support for start instance in draw_primitive_arrays().
2017-11-02 12:08:28 +01:00
gl_compat.c
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glsl_shader.c
wined3d: Skip unhandled stream output components.
2017-10-19 16:53:49 +02:00
nvidia_texture_shader.c
wined3d: Get rid of unneeded includes.
2017-10-19 16:53:49 +02:00
palette.c
wined3d: Send sampler GL initialisation through the command stream.
2017-02-16 08:30:56 +01:00
query.c
wined3d: Get rid of most of the redundant query flushes.
2017-09-11 18:42:35 +02:00
resource.c
wined3d: Introduce a separate CS queue for resource maps.
2017-05-22 13:45:08 +02:00
sampler.c
wined3d: Add ARB_texture_filter_anisotropic extension.
2017-09-18 09:22:49 +02:00
shader.c
wined3d: Get rid of unneeded includes.
2017-10-19 16:53:49 +02:00
shader_sm1.c
wined3d: Validate the SM4 token count (AFL).
2017-02-21 08:44:12 +01:00
shader_sm4.c
wined3d: Use ARRAY_SIZE().
2017-10-19 16:53:49 +02:00
state.c
wined3d: Use ARRAY_SIZE().
2017-10-19 16:53:49 +02:00
stateblock.c
wined3d: Use ARRAY_SIZE().
2017-10-19 16:53:49 +02:00
surface.c
wined3d: Use ARRAY_SIZE().
2017-10-19 16:53:49 +02:00
swapchain.c
wined3d: Introduce a separate CS queue for resource maps.
2017-05-22 13:45:08 +02:00
texture.c
wined3d: Accept creation flags for 3D textures.
2017-09-21 19:52:56 +02:00
utils.c
wined3d: Add support for R8_UNORM vertex format.
2017-11-02 12:08:35 +01:00
version.rc
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vertexdeclaration.c
wined3d: Send sampler GL initialisation through the command stream.
2017-02-16 08:30:56 +01:00
view.c
wined3d: Add support for append/consume structured buffer views.
2017-08-16 11:06:22 +09:00
wined3d.spec
wined3d: Implement indirect draws.
2017-11-02 12:08:17 +01:00
wined3d_gl.h
wined3d: Add support for start instance in draw_primitive_arrays().
2017-11-02 12:08:28 +01:00
wined3d_main.c
wined3d: Add a trailing newline to an ERR() message.
2017-06-05 19:47:08 +02:00
wined3d_private.h
wined3d: Implement indirect draws.
2017-11-02 12:08:17 +01:00