Sweden-Number/dlls/d3d8
Francois Gouget f64f30cdba d3d8/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:46:56 +02:00
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tests d3d8/tests: Fix the Visual C++ double to float conversion warnings. 2007-05-29 13:46:56 +02:00
Makefile.in d3d8: Add an IDirect3DVertexDeclaration8 class to hold the wined3d vertex declaration. 2007-02-14 13:50:57 +01:00
basetexture.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
cubetexture.c d3d8: Void functions should not return a value. 2007-04-09 12:15:28 +02:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
d3d8_main.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
d3d8_private.h d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
device.c d3d: Pass the cube face to Create*Texture's surface creation callback. 2007-05-01 11:42:25 +02:00
directx.c wined3d/ddraw: Forward DDSCL_MULTITHREADED to wined3d. 2007-03-19 12:17:18 +01:00
indexbuffer.c d3d8: Void functions should not return a value. 2007-04-09 12:15:28 +02:00
pixelshader.c Assorted spelling fixes. 2006-10-13 11:55:04 +02:00
resource.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
stateblock.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
surface.c d3d: Fix the surface locking rectangle validation. 2007-05-04 13:41:13 +02:00
swapchain.c d3d8: Fix implicit surface refcounting. 2006-12-06 12:41:27 +01:00
texture.c d3d8: Void functions should not return a value. 2007-04-09 12:15:28 +02:00
version.rc
vertexbuffer.c d3d8: Win64 printf format warning fixes. 2006-10-10 19:58:56 +02:00
vertexdeclaration.c d3d8: Save the d3d8 vertex declaration. 2007-03-08 11:58:23 +01:00
vertexshader.c d3d8: Store the d3d8 vertex declaration in the d3d8 vertex shader. 2007-02-14 13:54:17 +01:00
volume.c d3d8: Handle volume container in d3d8. 2006-12-18 12:07:54 +01:00
volumetexture.c d3d8: Void functions should not return a value. 2007-04-09 12:15:28 +02:00