Sweden-Number/dlls/d2d1
Henri Verbeet 7fabf02978 d2d1: Create feature level 10.0 device context state objects.
Commit 8c93549262 introduced a feature level
11.0 requirement for Direct2D, but that was unintentional. We want Direct2D to
be usable with feature level 10.0 hardware, and don't actually require any
feature level 11.0 features.

This issue was pointed out by Matteo Bruni.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-12-10 22:00:17 +01:00
..
tests d2d1: Implement path_geometry_StrokeContainsPoint() for Bézier segments. 2021-12-08 22:14:45 +01:00
Makefile.in makefiles: Make -mno-cygwin the default. 2021-09-20 22:45:48 +02:00
bitmap.c d2d1: Remove unused D3D10 interfaces. 2021-06-28 19:43:28 +02:00
bitmap_render_target.c
brush.c d2d1: Remove unused D3D10 interfaces. 2021-06-28 19:43:28 +02:00
d2d1.spec d2d1: Implement D2D1ConvertColorSpace(). 2021-03-05 17:58:57 +01:00
d2d1_private.h d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
dc_render_target.c d2d1: Remove unused D3D10 interfaces. 2021-06-28 19:43:28 +02:00
device.c d2d1: Create feature level 10.0 device context state objects. 2021-12-10 22:00:17 +01:00
effect.c d2d1: Add D2D1Crop. 2021-08-11 23:00:50 +02:00
factory.c d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
geometry.c d2d1: Implement path_geometry_StrokeContainsPoint() for Bézier segments. 2021-12-08 22:14:45 +01:00
hwnd_render_target.c
layer.c
mesh.c
state_block.c
stroke.c d2d1: Implement ID2D1Factory2::CreateStrokeStyle1(). 2021-12-09 17:14:59 +01:00
version.rc
wic_render_target.c