d2d1: Implement D2D1ConvertColorSpace().

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Giovanni Mascellani 2021-03-05 16:40:09 +01:00 committed by Alexandre Julliard
parent 12a890329a
commit 2cb681e740
5 changed files with 189 additions and 1 deletions

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@ -3,7 +3,7 @@
@ stdcall D2D1MakeSkewMatrix(float float float float ptr)
@ stdcall D2D1IsMatrixInvertible(ptr)
@ stdcall D2D1InvertMatrix(ptr)
@ stub D2D1ConvertColorSpace
@ stdcall D2D1ConvertColorSpace(long long ptr)
@ stdcall D2D1CreateDevice(ptr ptr ptr)
@ stub D2D1CreateDeviceContext
@ stdcall D2D1SinCos(float ptr ptr)

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@ -640,6 +640,13 @@ static inline D2D1_INTERPOLATION_MODE d2d1_1_interp_mode_from_d2d1(D2D1_BITMAP_I
return (D2D1_INTERPOLATION_MODE)mode;
}
static inline const char *debug_d2d_color_f(const D2D1_COLOR_F *colour)
{
if (!colour)
return "(null)";
return wine_dbg_sprintf("{%.8e, %.8e, %.8e, %.8e}", colour->r, colour->g, colour->b, colour->a);
}
static inline const char *debug_d2d_point_2f(const D2D1_POINT_2F *point)
{
if (!point)

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@ -735,6 +735,83 @@ float WINAPI D2D1Vec3Length(float x, float y, float z)
return sqrtf(x * x + y * y + z * z);
}
/* See IEC 61966-2-1:1999; also described in the EXT_texture_sRGB OpenGL
* extension, among others. */
static float srgb_transfer_function(float x)
{
if (x <= 0.0f)
return 0.0f;
else if (x >= 1.0f)
return 1.0f;
else if (x <= 0.0031308f)
return 12.92f * x;
else
return 1.055f * powf(x, 1.0f / 2.4f) - 0.055f;
}
static float srgb_inverse_transfer_function(float x)
{
if (x <= 0.0f)
return 0.0f;
else if (x >= 1.0f)
return 1.0f;
else if (x <= 0.04045f)
return x / 12.92f;
else
return powf((x + 0.055f) / 1.055f, 2.4f);
}
D2D1_COLOR_F WINAPI D2D1ConvertColorSpace(D2D1_COLOR_SPACE src_colour_space,
D2D1_COLOR_SPACE dst_colour_space, const D2D1_COLOR_F *colour)
{
D2D1_COLOR_F ret;
TRACE("src_colour_space %#x, dst_colour_space %#x, colour %s.\n",
src_colour_space, dst_colour_space, debug_d2d_color_f(colour));
if (src_colour_space == D2D1_COLOR_SPACE_CUSTOM || dst_colour_space == D2D1_COLOR_SPACE_CUSTOM)
{
ret.r = 0.0f;
ret.g = 0.0f;
ret.b = 0.0f;
ret.a = 0.0f;
return ret;
}
if (src_colour_space == dst_colour_space)
return *colour;
if (src_colour_space == D2D1_COLOR_SPACE_SRGB && dst_colour_space == D2D1_COLOR_SPACE_SCRGB)
{
ret.r = srgb_inverse_transfer_function(colour->r);
ret.g = srgb_inverse_transfer_function(colour->g);
ret.b = srgb_inverse_transfer_function(colour->b);
ret.a = colour->a;
return ret;
}
if (src_colour_space == D2D1_COLOR_SPACE_SCRGB && dst_colour_space == D2D1_COLOR_SPACE_SRGB)
{
ret.r = srgb_transfer_function(colour->r);
ret.g = srgb_transfer_function(colour->g);
ret.b = srgb_transfer_function(colour->b);
ret.a = colour->a;
return ret;
}
FIXME("Unhandled conversion from source colour space %#x to destination colour space %#x.\n",
src_colour_space, dst_colour_space);
ret.r = 0.0f;
ret.g = 0.0f;
ret.b = 0.0f;
ret.a = 0.0f;
return ret;
}
static BOOL get_config_key_dword(HKEY default_key, HKEY application_key, const char *name, DWORD *value)
{
DWORD type, data, size;

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@ -34,6 +34,8 @@ static HRESULT (WINAPI *pD2D1CreateDevice)(IDXGIDevice *dxgi_device,
static void (WINAPI *pD2D1SinCos)(float angle, float *s, float *c);
static float (WINAPI *pD2D1Tan)(float angle);
static float (WINAPI *pD2D1Vec3Length)(float x, float y, float z);
static D2D1_COLOR_F (WINAPI *pD2D1ConvertColorSpace)(D2D1_COLOR_SPACE src_colour_space,
D2D1_COLOR_SPACE dst_colour_space, const D2D1_COLOR_F *colour);
static BOOL use_mt = TRUE;
@ -461,6 +463,11 @@ static DWORD get_readback_colour(struct resource_readback *rb, unsigned int x, u
return ((DWORD *)((BYTE *)rb->data + y * rb->pitch))[x];
}
static float clamp_float(float f, float lower, float upper)
{
return f < lower ? lower : f > upper ? upper : f;
}
static BOOL compare_uint(unsigned int x, unsigned int y, unsigned int max_diff)
{
unsigned int diff = x > y ? x - y : y - x;
@ -492,6 +499,14 @@ static BOOL compare_float(float f, float g, unsigned int ulps)
return TRUE;
}
static BOOL compare_colour_f(const D2D1_COLOR_F *colour, float r, float g, float b, float a, unsigned int ulps)
{
return compare_float(colour->r, r, ulps)
&& compare_float(colour->g, g, ulps)
&& compare_float(colour->b, b, ulps)
&& compare_float(colour->a, a, ulps);
}
static BOOL compare_point(const D2D1_POINT_2F *point, float x, float y, unsigned int ulps)
{
return compare_float(point->x, x, ulps)
@ -9466,6 +9481,91 @@ static void test_math(BOOL d3d11)
}
}
static void test_colour_space(BOOL d3d11)
{
D2D1_COLOR_F src_colour, dst_colour, expected;
D2D1_COLOR_SPACE src_space, dst_space;
unsigned i, j, k;
static const D2D1_COLOR_SPACE colour_spaces[] =
{
D2D1_COLOR_SPACE_CUSTOM,
D2D1_COLOR_SPACE_SRGB,
D2D1_COLOR_SPACE_SCRGB,
};
static struct
{
D2D1_COLOR_F srgb;
D2D1_COLOR_F scrgb;
}
const test_data[] =
{
{{0.0f, 0.0f, 0.0f, 0.0f}, {0.0f, 0.0f, 0.0f, 0.0f}},
{{0.0f, 0.0f, 0.0f, 1.0f}, {0.0f, 0.0f, 0.0f, 1.0f}},
{{1.0f, 1.0f, 1.0f, 1.0f}, {1.0f, 1.0f, 1.0f, 1.0f}},
/* Samples in the non-linear region. */
{{0.2f, 0.4f, 0.6f, 0.8f}, {0.0331047624f, 0.132868335f, 0.318546832f, 0.8f}},
{{0.3f, 0.5f, 0.7f, 0.9f}, {0.0732389688f, 0.214041144f, 0.447988421f, 0.9f}},
/* Samples in the linear region. */
{{0.0002f, 0.0004f, 0.0006f, 0.0008f}, {1.54798763e-005f, 3.09597526e-005f, 4.64396289e-005f, 0.0008f}},
{{0.0003f, 0.0005f, 0.0007f, 0.0009f}, {2.32198145e-005f, 3.86996908e-005f, 5.41795634e-005f, 0.0009f}},
/* Out of range samples */
{{-0.3f, 1.5f, -0.7f, 2.0f}, { 0.0f, 1.0f, 0.0f, 2.0f}},
{{ 1.5f, -0.3f, 2.0f, -0.7f}, { 1.0f, 0.0f, 1.0f, -0.7f}},
{{ 0.0f, 1.0f, 0.0f, 1.5f}, {-0.7f, 2.0f, -0.3f, 1.5f}},
{{ 1.0f, 0.0f, 1.0f, -0.3f}, { 2.0f, -0.7f, 1.5f, -0.3f}},
};
if (!pD2D1ConvertColorSpace)
{
win_skip("D2D1ConvertColorSpace() not available, skipping test.\n");
return;
}
for (i = 0; i < ARRAY_SIZE(colour_spaces); ++i)
{
src_space = colour_spaces[i];
for (j = 0; j < ARRAY_SIZE(colour_spaces); ++j)
{
dst_space = colour_spaces[j];
for (k = 0; k < ARRAY_SIZE(test_data); ++k)
{
if (src_space == D2D1_COLOR_SPACE_SCRGB)
src_colour = test_data[k].scrgb;
else
src_colour = test_data[k].srgb;
if (dst_space == D2D1_COLOR_SPACE_SCRGB)
expected = test_data[k].scrgb;
else
expected = test_data[k].srgb;
if (src_space == D2D1_COLOR_SPACE_CUSTOM || dst_space == D2D1_COLOR_SPACE_CUSTOM)
{
set_color(&expected, 0.0f, 0.0f, 0.0f, 0.0f);
}
else if (src_space != dst_space)
{
expected.r = clamp_float(expected.r, 0.0f, 1.0f);
expected.g = clamp_float(expected.g, 0.0f, 1.0f);
expected.b = clamp_float(expected.b, 0.0f, 1.0f);
}
dst_colour = pD2D1ConvertColorSpace(src_space, dst_space, &src_colour);
ok(compare_colour_f(&dst_colour, expected.r, expected.g, expected.b, expected.a, 1),
"Got unexpected destination colour {%.8e, %.8e, %.8e, %.8e}, "
"expected destination colour {%.8e, %.8e, %.8e, %.8e} for "
"source colour {%.8e, %.8e, %.8e, %.8e}, "
"source colour space %#x, destination colour space %#x.\n",
dst_colour.r, dst_colour.g, dst_colour.b, dst_colour.a,
expected.r, expected.g, expected.b, expected.a,
src_colour.r, src_colour.g, src_colour.b, src_colour.a,
src_space, dst_space);
}
}
}
}
START_TEST(d2d1)
{
HMODULE d2d1_dll = GetModuleHandleA("d2d1.dll");
@ -9476,6 +9576,7 @@ START_TEST(d2d1)
pD2D1SinCos = (void *)GetProcAddress(d2d1_dll, "D2D1SinCos");
pD2D1Tan = (void *)GetProcAddress(d2d1_dll, "D2D1Tan");
pD2D1Vec3Length = (void *)GetProcAddress(d2d1_dll, "D2D1Vec3Length");
pD2D1ConvertColorSpace = (void *)GetProcAddress(d2d1_dll, "D2D1ConvertColorSpace");
use_mt = !getenv("WINETEST_NO_MT_D3D");
@ -9523,6 +9624,7 @@ START_TEST(d2d1)
queue_test(test_dpi);
queue_test(test_wic_bitmap_format);
queue_d3d10_test(test_math);
queue_d3d10_test(test_colour_space);
run_queued_tests();
}

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@ -962,3 +962,5 @@ interface ID2D1Multithread : IUnknown
[local] void __stdcall D2D1SinCos(float angle, float *s, float *c);
[local] float __stdcall D2D1Tan(float angle);
[local] float __stdcall D2D1Vec3Length(float x, float y, float z);
[local] D2D1_COLOR_F __stdcall D2D1ConvertColorSpace(D2D1_COLOR_SPACE src_colour_space,
D2D1_COLOR_SPACE dst_colour_space, const D2D1_COLOR_F *colour);