Sweden-Number/dlls/d3d9
Stefan Dösinger edf1c50b54 wined3d: Handle per-texture max LOD level.
GL_TEXTURE_BASE_LEVEL matches the basetexture::SetLOD functionality.
D3DSAMP_MAXMIPLEVEL essentially does the same as SetLOD. The test included in
this patch shows that the smallest mipmap level is used.
2009-08-31 12:18:41 +02:00
..
tests wined3d: Handle per-texture max LOD level. 2009-08-31 12:18:41 +02:00
Makefile.in d3d9: Get rid of resource.c. 2009-03-23 14:08:02 +01:00
cubetexture.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
d3d9.spec
d3d9_main.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
d3d9_private.h d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
device.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
directx.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
indexbuffer.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
pixelshader.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
query.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
stateblock.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
surface.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
swapchain.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
texture.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
version.rc
vertexbuffer.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
vertexdeclaration.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00
vertexshader.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
volume.c d3d9: Use the wined3d cs for wined3d locking. 2009-08-26 12:11:41 +02:00
volumetexture.c d3d9: Remove trailing spaces. 2009-08-28 11:54:50 +02:00