Sweden-Number/dlls/wined3d
Henri Verbeet 4cea13dec7 wined3d: Const correctness fixes for surface.c. 2008-11-26 12:05:27 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Const correctness fixes for arb_program_shader.c. 2008-11-26 12:05:14 +01:00
ati_fragment_shader.c wined3d: Const correctness fixes for arb_program_shader.c. 2008-11-26 12:05:14 +01:00
baseshader.c wined3d: Const correctness fixes for arb_program_shader.c. 2008-11-26 12:05:14 +01:00
basetexture.c
clipper.c wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
context.c wined3d: Sign-compare warnings fix. 2008-11-21 11:29:12 +01:00
cubetexture.c
device.c wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
directx.c wined3d: Add registry key for overriding the pci vendor id. 2008-11-24 14:52:32 +01:00
drawprim.c wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
glsl_shader.c wined3d: Const correctness fixes for glsl_shader.c. 2008-11-26 12:05:21 +01:00
indexbuffer.c
nvidia_texture_shader.c wined3d: Const correctness fixes for arb_program_shader.c. 2008-11-26 12:05:14 +01:00
palette.c wined3d: Const correctness fixes. 2008-11-25 13:37:39 +01:00
pixelshader.c wined3d: Add the ability to duplicate GL pixel shaders. 2008-11-25 13:07:03 +01:00
query.c
resource.c
state.c wined3d: Const correctness fixes for arb_program_shader.c. 2008-11-26 12:05:14 +01:00
stateblock.c wined3d: Use the integer variant of zero instead of casting "0.0". 2008-11-04 11:26:05 +01:00
surface.c wined3d: Const correctness fixes for surface.c. 2008-11-26 12:05:27 +01:00
surface_base.c wined3d: Don't call IWineD3DSurfaceImpl_GetData() from surface_gdi.c. 2008-11-25 13:37:45 +01:00
surface_gdi.c wined3d: Don't call IWineD3DSurfaceImpl_GetData() from surface_gdi.c. 2008-11-25 13:37:45 +01:00
swapchain.c d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00
swapchain_base.c
swapchain_gdi.c d3d: Do not restore the display mode in ddraw. 2008-11-03 13:34:13 +01:00
texture.c
utils.c wined3d: Const correctness fixes for utils.c. 2008-11-26 12:04:56 +01:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c wined3d: Make the shader backend call CompileShader. 2008-11-25 13:06:23 +01:00
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Add detection for NVIDIA's GTX 280. 2008-11-24 14:41:58 +01:00
wined3d_main.c wined3d: Add registry key for overriding the pci vendor id. 2008-11-24 14:52:32 +01:00
wined3d_private.h wined3d: Const correctness fixes for glsl_shader.c. 2008-11-26 12:05:21 +01:00
wined3d_private_types.h