Sweden-Number/dlls/wined3d
Stefan Dösinger b471b217b2 wined3d: Handle multisample_quality if type == MULTISAMPLE_NON_MASKABLE. 2015-08-25 21:08:41 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Add a slop for color keying. 2015-08-24 20:42:20 +09:00
ati_fragment_shader.c wined3d: Only install emulation wrappers when required. 2015-07-28 13:41:48 +02:00
buffer.c wined3d: Validate "data" in buffer_init(). 2015-07-31 12:08:53 +02:00
context.c wined3d: Separate loading shader resources and updating their binding points. 2015-08-18 18:28:41 +09:00
cs.c ddraw: Return the right error if range color keys are used. 2015-08-24 20:42:40 +09:00
device.c d3d10core: Implement d3d10_device_UpdateSubresource(). 2015-08-18 18:28:47 +09:00
directx.c wined3d: Handle multisample_quality if type == MULTISAMPLE_NON_MASKABLE. 2015-08-25 21:08:41 +09:00
drawprim.c
gl_compat.c wined3d: Don't crash when emulating GL_EXT_fogcoord. 2015-07-28 13:41:48 +02:00
glsl_shader.c wined3d: Add a slop for color keying. 2015-08-24 20:42:20 +09:00
nvidia_texture_shader.c wined3d: Only install emulation wrappers when required. 2015-07-28 13:41:48 +02:00
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Try to detect the polygon offset scale value. 2015-07-30 23:50:57 +02:00
stateblock.c
surface.c wined3d: Handle multisample_quality if type == MULTISAMPLE_NON_MASKABLE. 2015-08-25 21:08:41 +09:00
swapchain.c dxgi: Implement dxgi_swapchain_ResizeBuffers(). 2015-08-07 23:44:19 +09:00
texture.c ddraw: Return the right error if range color keys are used. 2015-08-24 20:42:40 +09:00
utils.c wined3d: Add a slop for color keying. 2015-08-24 20:42:20 +09:00
version.rc
vertexdeclaration.c
view.c
volume.c
wined3d.spec d3d10core: Implement d3d10_device_UpdateSubresource(). 2015-08-18 18:28:47 +09:00
wined3d_gl.h wined3d: Use GL_RGB565 if available. 2015-08-20 20:16:15 +09:00
wined3d_main.c
wined3d_private.h wined3d: Add a slop for color keying. 2015-08-24 20:42:20 +09:00