Sweden-Number/dlls/d3d8
Zhiyi Zhang f2a850c844 wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format().
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-11 15:55:13 +01:00
..
tests d3d8/tests: Add test_window_style results for w1064v1809. 2020-03-06 17:51:55 +01:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h d3d8: Range-check GetPixelShaderConstant() indices to the d3d8 limit. 2020-03-06 17:53:04 +01:00
device.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_device_create(). 2020-03-11 15:55:00 +01:00
directx.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_device_format(). 2020-03-11 15:55:13 +01:00
shader.c
surface.c
swapchain.c
texture.c d3d8: Support texture dirty regions. 2019-12-10 22:15:05 +01:00
version.rc
vertexdeclaration.c d3d8: Fix stream data skip count in convert_to_wined3d_declaration(). 2019-10-29 23:30:47 +01:00
volume.c