Sweden-Number/dlls/wined3d
Caron Wills 9f36db8fa5 wined3d: Add NVIDIA GeForce GTX 970 to supported device list. 2014-11-18 22:08:53 +09:00
..
Makefile.in
arb_program_shader.c wined3d: Recognize the SM4 uge opcode. 2014-11-17 19:30:37 +09:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Handle GL texture allocation in the texture code. 2014-10-08 13:13:37 +02:00
cs.c wined3d: Dirtify pixel shader on texture format change. 2014-11-04 21:15:57 +09:00
device.c wined3d: Minimize device windows on focus loss. 2014-11-17 17:36:12 +09:00
directx.c wined3d: Add NVIDIA GeForce GTX 970 to supported device list. 2014-11-18 22:08:53 +09:00
drawprim.c
gl_compat.c
glsl_shader.c wined3d: Recognize the SM4 uge opcode. 2014-11-17 19:30:37 +09:00
nvidia_texture_shader.c
palette.c
query.c d3d10core: Implement d3d10_device_GetPredication(). 2014-09-19 10:49:24 +02:00
resource.c wined3d: Fix subtraction of resource size from used adapter memory. 2014-10-17 15:48:42 +09:00
sampler.c
shader.c wined3d: Recognize the SM4 uge opcode. 2014-11-17 19:30:37 +09:00
shader_sm1.c
shader_sm4.c wined3d: Recognize the SM4 uge opcode. 2014-11-17 19:30:37 +09:00
state.c
stateblock.c wined3d: Set the initial primitive type to WINED3D_PT_UNDEFINED. 2014-09-18 13:06:34 +02:00
surface.c wined3d: Remove texture locations after downloading all subresources. 2014-10-23 18:48:25 +09:00
swapchain.c wined3d: Minimize device windows on focus loss. 2014-11-17 17:36:12 +09:00
texture.c wined3d: Remove texture locations after downloading all subresources. 2014-10-23 18:48:25 +09:00
utils.c wined3d: Add ATI1N texture format support. 2014-11-04 21:15:56 +09:00
version.rc
vertexdeclaration.c
view.c d3d10core: Implement d3d10_device_VSGetShaderResources(). 2014-09-17 11:04:54 +02:00
volume.c wined3d: Remove texture locations after downloading all subresources. 2014-10-23 18:48:25 +09:00
wined3d.spec wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc(). 2014-09-29 10:37:35 +02:00
wined3d_gl.h
wined3d_main.c wined3d: Fix trace output of emulated_textureram. 2014-09-02 15:07:09 +02:00
wined3d_private.h wined3d: Add NVIDIA GeForce GTX 970 to supported device list. 2014-11-18 22:08:53 +09:00