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Makefile.in
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wined3d: Add IWineD3DRendertargetView.
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2009-02-24 16:57:29 +01:00 |
arb_program_shader.c
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wined3d: Pass format_desc to set_shader().
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2009-03-24 12:57:45 +01:00 |
ati_fragment_shader.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
baseshader.c
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wined3d: Get rid of a few stack buffers.
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2009-03-10 12:07:02 +01:00 |
basetexture.c
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…
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buffer.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
clipper.c
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…
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context.c
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wined3d: Pass format_desc to getColorBits() and getDepthStencilBits().
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2009-03-24 12:57:38 +01:00 |
cubetexture.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
device.c
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wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl.
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2009-03-24 12:57:21 +01:00 |
directx.c
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wined3d: Pass format_desc to getColorBits() and getDepthStencilBits().
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2009-03-24 12:57:38 +01:00 |
drawprim.c
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wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-06 15:35:58 +01:00 |
gl_compat.c
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…
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glsl_shader.c
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wined3d: Explicitly pass the texUnitMap to shader_glsl_load_vsamplers() and shader_glsl_load_psamplers().
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2009-03-12 13:09:55 +01:00 |
nvidia_texture_shader.c
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wined3d: Don't compare texUnitMap entries to -1.
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2009-03-09 14:39:34 +01:00 |
palette.c
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…
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pixelshader.c
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wined3d: Try to make Coverity shut up (CID 863, 905).
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2009-03-24 12:56:19 +01:00 |
query.c
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…
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resource.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
state.c
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wined3d: Only return a pointer to struct GlPixelFormatDesc from getFormatDescEntry().
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2009-03-13 11:29:10 +01:00 |
stateblock.c
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wined3d: Merge IWineD3DVertexBuffer with IWineD3DBuffer.
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2009-03-06 15:35:58 +01:00 |
surface.c
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wined3d: Pass format_desc to set_shader().
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2009-03-24 12:57:45 +01:00 |
surface_base.c
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wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl.
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2009-03-24 12:57:21 +01:00 |
surface_gdi.c
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wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl.
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2009-03-24 12:57:21 +01:00 |
swapchain.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
swapchain_base.c
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…
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swapchain_gdi.c
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…
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texture.c
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wined3d: Remove the format field from IWineD3DResourceClass.
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2009-03-13 11:29:19 +01:00 |
utils.c
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wined3d: Pass format_desc to getColorBits() and getDepthStencilBits().
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2009-03-24 12:57:38 +01:00 |
vertexdeclaration.c
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…
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vertexshader.c
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wined3d: Try to make Coverity shut up (CID 863, 905).
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2009-03-24 12:56:19 +01:00 |
view.c
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wined3d: Add IWineD3DRendertargetView.
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2009-02-24 16:57:29 +01:00 |
volume.c
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wined3d: Remove the bytesPerPixel field from IWineD3DSurfaceImpl and IWineD3DVolumeImpl.
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2009-03-24 12:57:21 +01:00 |
volumetexture.c
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…
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wined3d.spec
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…
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wined3d_gl.h
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wined3d: Add WGL_ARB_pixel_format detection.
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2009-03-23 13:25:17 +01:00 |
wined3d_main.c
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wined3d: The adapters array should be owned by IWineD3DImpl.
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2009-03-11 13:03:32 +01:00 |
wined3d_private.h
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wined3d: Pass format_desc to set_shader().
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2009-03-24 12:57:45 +01:00 |
wined3d_private_types.h
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wined3d: Add fields from StaticPixelFormatDesc to struct GlPixelFormatDesc.
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2009-03-13 11:29:01 +01:00 |