wined3d: Add WGL_ARB_pixel_format detection.

Right now we assume that the extension is there but this isn't always
the case. The next patch in this series will add a
non-WGL_ARB_pixel_format codepath to help VirtualBox and others.
This commit is contained in:
Roderick Colenbrander 2009-03-15 10:01:43 +01:00 committed by Alexandre Julliard
parent da2e044125
commit 9181ddcd16
2 changed files with 5 additions and 0 deletions

View File

@ -1434,6 +1434,10 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) {
gl_info->supported[WGL_ARB_PBUFFER] = TRUE;
TRACE_(d3d_caps)("FOUND: WGL_ARB_pbuffer support\n");
}
if (!strcmp(ThisExtn, "WGL_ARB_pixel_format")) {
gl_info->supported[WGL_ARB_PIXEL_FORMAT] = TRUE;
TRACE_(d3d_caps)("FOUND: WGL_ARB_pixel_format support\n");
}
if (!strcmp(ThisExtn, "WGL_WINE_pixel_format_passthrough")) {
gl_info->supported[WGL_WINE_PIXEL_FORMAT_PASSTHROUGH] = TRUE;
TRACE_(d3d_caps)("FOUND: WGL_WINE_pixel_format_passthrough support\n");

View File

@ -3462,6 +3462,7 @@ typedef enum _GL_SupportedExt {
/* WGL extensions */
WGL_ARB_PBUFFER,
WGL_ARB_PIXEL_FORMAT,
WGL_WINE_PIXEL_FORMAT_PASSTHROUGH,
OPENGL_SUPPORTED_EXT_END