buffer.c
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wined3d: Get rid of WINED3D_BUFFER_FLUSH.
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2016-04-18 15:07:27 +09:00 |
context.c
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wined3d: Create dummy 2D array textures.
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2016-04-19 21:25:53 +09:00 |
cs.c
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wined3d: Track SFLAG_DISCARD per-texture.
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2016-04-15 12:32:32 +09:00 |
device.c
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wined3d: Create dummy 2D array textures.
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2016-04-19 21:25:53 +09:00 |
directx.c
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wined3d: Add Nvidia 9700M GT.
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2016-04-20 14:02:51 +09:00 |
shader.c
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wined3d: Add shader limits for SM 4.1.
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2016-04-15 01:14:24 +09:00 |
wined3d_gl.h
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wined3d: Add EXT_texture_array extension.
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2016-04-19 21:25:51 +09:00 |
wined3d_private.h
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wined3d: Add Nvidia 9700M GT.
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2016-04-20 14:02:51 +09:00 |