Sweden-Number/dlls/d3d8
Zebediah Figura 53d3d0b25f d3d8/tests: Add a stress test for dynamic buffer maps.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-28 20:14:17 +02:00
..
tests d3d8/tests: Add a stress test for dynamic buffer maps. 2021-09-28 20:14:17 +02:00
Makefile.in makefiles: Make -mno-cygwin the default. 2021-09-20 22:45:48 +02:00
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h d3d8: Use wined3d_device_context methods. 2021-04-06 22:46:12 +02:00
device.c d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags. 2021-07-19 12:21:44 +02:00
directx.c d3d9: Fix handling of D3DENUM_WHQL_LEVEL. 2020-12-14 16:21:49 +01:00
shader.c
surface.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
swapchain.c dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen. 2020-10-09 16:21:33 +02:00
texture.c d3d8: Introduce helpers to convert between d3d8 and wined3d multisample types. 2020-03-31 17:25:24 +02:00
version.rc
vertexdeclaration.c wined3d: Return E_INVALIDARG from vertexdeclaration_init() on validation failure. 2021-02-08 20:10:15 +01:00
volume.c