Sweden-Number/dlls/wined3d
Nikolay Sivov 0d9fdd02e5 wined3d: Add R8G8_UINT to vertex formats list.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52051
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-17 16:04:49 +01:00
..
Makefile.in
adapter_gl.c
adapter_vk.c wined3d: Make the "buffer_object" field of struct wined3d_const_bo_addr a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
arb_program_shader.c
ati_fragment_shader.c
buffer.c wined3d: Make the "buffer_object" field of struct wined3d_const_bo_addr a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
context.c
context_gl.c wined3d: Make the "buffer_object" field of struct wined3d_const_bo_addr a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
context_vk.c
cs.c wined3d: Make the "buffer_object" field of struct wined3d_bo_address a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
device.c
directx.c wined3d: Make the "buffer_object" field of struct wined3d_bo_address a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c
stateblock.c
surface.c wined3d: Make the "buffer_object" field of struct wined3d_bo_address a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
swapchain.c
texture.c wined3d: Make the "buffer_object" field of struct wined3d_const_bo_addr a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
utils.c wined3d: Add R8G8_UINT to vertex formats list. 2021-11-17 16:04:49 +01:00
version.rc
vertexdeclaration.c
view.c wined3d: Make the "counter_bo" field of struct wined3d_unordered_access_view a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Make the "counter_bo" field of struct wined3d_unordered_access_view a wined3d_bo pointer. 2021-11-16 17:44:42 +01:00
wined3d_shaders.h
wined3d_vk.h