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tests
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d3d9/tests: Ignore random testbot failures in test_cursor.
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2022-01-31 18:38:54 +01:00 |
Makefile.in
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include: Add support for defining Win32 types as 'long' where possible.
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2022-01-27 20:38:22 +01:00 |
buffer.c
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d3d9: Don't grab wined3d lock in index/vertexbuffer AddRef/Release().
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2021-11-01 20:46:21 +01:00 |
d3d9.spec
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d3d9_main.c
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…
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d3d9_private.h
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d3d9: Store the texture's parent device as a d3d9_device pointer.
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2021-04-08 18:51:20 +02:00 |
device.c
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d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
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2021-11-01 20:46:21 +01:00 |
directx.c
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d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
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2021-11-01 20:46:21 +01:00 |
query.c
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d3d9: Don't grab wined3d lock for wined3d_query_issue().
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2021-11-01 20:46:21 +01:00 |
shader.c
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d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
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2021-11-01 20:46:21 +01:00 |
stateblock.c
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d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
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2021-11-01 20:46:21 +01:00 |
surface.c
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d3d9: Don't grab wined3d lock for surface AddRef/Release().
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2021-11-01 20:46:21 +01:00 |
swapchain.c
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dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen.
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2020-10-09 16:21:33 +02:00 |
texture.c
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wined3d: Pass a wined3d_device_context to wined3d_shader_resource_view_generate_mipmaps().
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2021-04-09 20:37:14 +02:00 |
version.rc
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vertexdeclaration.c
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d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
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2021-11-01 20:46:21 +01:00 |
volume.c
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d3d9: Don't grab wined3d lock for wined3d_resource_map/unmap().
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2021-10-19 22:51:41 +02:00 |