Sweden-Number/dlls/ddraw
Henri Verbeet 7595a58085 ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
..
tests ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
device.c ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
executebuffer.c ddraw: Avoid LPD3DINSTRUCTION. 2013-01-14 11:01:34 +01:00
light.c ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
main.c ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails. 2013-01-14 11:01:53 +01:00
material.c ddraw: Use proper helpers for iface calls. 2012-08-27 19:46:03 +02:00
palette.c ddraw: Get rid of IDirectDrawPaletteImpl. 2012-03-13 10:26:54 +01:00
surface.c ddraw: Move the mipmap desc fixup code to ddraw_surface_create_texture() from device_parent_create_texture_surface(). 2012-10-25 11:48:19 +02:00
utils.c ddraw: Don't map 1, 2 and 4 bit alpha formats to WINED3DFMT_A8_UNORM. 2012-12-03 12:37:06 +01:00
version.rc
vertexbuffer.c ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
viewport.c wined3d: wined3d_device_set_transform() never fails. 2012-09-12 12:46:07 +02:00