.. |
tests
|
d3d9/tests: Fix compilation on systems that don't support nameless unions or structs.
|
2010-08-30 11:26:46 +02:00 |
Makefile.in
|
dlls: Remove explicit imports of kernel32 and ntdll.
|
2010-07-21 17:38:36 +02:00 |
cubetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
d3d9.spec
|
…
|
|
d3d9_main.c
|
d3d9: Quiet a few noisy fixme's.
|
2009-11-09 20:00:29 +01:00 |
d3d9_private.h
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
device.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
directx.c
|
d3d9: Implement IDirect3D9Ex::GetAdapterLUID().
|
2009-12-02 13:06:08 +01:00 |
indexbuffer.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
pixelshader.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
query.c
|
wined3d: Queries don't need parents.
|
2010-09-01 12:40:08 +02:00 |
stateblock.c
|
wined3d: The stateblock doesn't have a parent.
|
2010-07-30 11:36:03 +02:00 |
surface.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
swapchain.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
texture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
version.rc
|
…
|
|
vertexbuffer.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
vertexdeclaration.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
vertexshader.c
|
d3d9: Move device functions to device.c.
|
2010-09-01 14:01:02 +02:00 |
volume.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |
volumetexture.c
|
wined3d: Don't require wined3d object parents to be COM objects.
|
2010-09-01 14:01:02 +02:00 |