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Makefile.in
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arb_program_shader.c
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-09 12:14:31 +01:00 |
ati_fragment_shader.c
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-02 11:54:15 +01:00 |
basetexture.c
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wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
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2010-12-09 12:14:19 +01:00 |
buffer.c
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wined3d: Pass a wined3d_buffer structure to buffer_get_memory().
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2010-12-08 11:27:40 +01:00 |
clipper.c
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context.c
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wined3d: Remove a redundant parameter to enable_extension().
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2010-12-02 11:54:03 +01:00 |
cubetexture.c
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wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
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2010-12-09 12:14:19 +01:00 |
device.c
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-09 12:14:31 +01:00 |
directx.c
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drawprim.c
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gl_compat.c
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glsl_shader.c
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wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.
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2010-12-08 11:27:49 +01:00 |
nvidia_texture_shader.c
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-02 11:54:15 +01:00 |
palette.c
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query.c
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resource.c
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shader.c
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wined3d: Store an IWineD3DDeviceImpl pointer in IWineD3DBaseShaderClass.
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2010-12-08 11:27:49 +01:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-02 11:54:15 +01:00 |
stateblock.c
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surface.c
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-09 12:14:31 +01:00 |
surface_base.c
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surface_gdi.c
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swapchain.c
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swapchain_base.c
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swapchain_gdi.c
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texture.c
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wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
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2010-12-09 12:14:19 +01:00 |
utils.c
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version.rc
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vertexdeclaration.c
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view.c
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volume.c
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volumetexture.c
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wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface.
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2010-12-09 12:14:19 +01:00 |
wined3d.spec
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wined3d_gl.h
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wined3d_main.c
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wined3d_private.h
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wined3d: Pass an IWineD3DDeviceImpl pointer to free_private().
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2010-12-09 12:14:31 +01:00 |