74 lines
2.1 KiB
C
74 lines
2.1 KiB
C
/*
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* USER Input processing
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*
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* Copyright 1993 Bob Amstadt
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* Copyright 1996 Albrecht Kleine
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* Copyright 1997 David Faure
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* Copyright 1998 Morten Welinder
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* Copyright 1998 Ulrich Weigand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#if 0
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#pragma makedep unix
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#endif
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#include "win32u_private.h"
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#include "wine/server.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(win);
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/**********************************************************************
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* NtUserAttachThreadInput (win32u.@)
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*/
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BOOL WINAPI NtUserAttachThreadInput( DWORD from, DWORD to, BOOL attach )
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{
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BOOL ret;
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SERVER_START_REQ( attach_thread_input )
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{
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req->tid_from = from;
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req->tid_to = to;
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req->attach = attach;
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ret = !wine_server_call_err( req );
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}
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SERVER_END_REQ;
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return ret;
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}
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/**********************************************************************
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* NtUserGetKeyState (win32u.@)
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*
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* An application calls the GetKeyState function in response to a
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* keyboard-input message. This function retrieves the state of the key
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* at the time the input message was generated.
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*/
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SHORT WINAPI NtUserGetKeyState( INT vkey )
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{
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SHORT retval = 0;
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SERVER_START_REQ( get_key_state )
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{
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req->key = vkey;
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if (!wine_server_call( req )) retval = (signed char)(reply->state & 0x81);
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}
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SERVER_END_REQ;
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TRACE("key (0x%x) -> %x\n", vkey, retval);
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return retval;
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}
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