Sweden-Number/dlls/d3d8
Stefan Dösinger 6a43986e12 d3d8/tests: Use float literals. 2011-05-19 10:08:42 +02:00
..
tests d3d8/tests: Use float literals. 2011-05-19 10:08:42 +02:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
buffer.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
cubetexture.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
d3d8.spec d3d8: Better stub for ValidateVertexShader + tests. 2006-09-11 11:29:56 +02:00
d3d8_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d8_private.h wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
device.c wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
shader.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
surface.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
swapchain.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
texture.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
version.rc Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
vertexdeclaration.c d3d8: Stream indices are WORDs. 2011-05-18 16:42:08 +02:00
volume.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
volumetexture.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00