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tests
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Various trace fixes.
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2006-05-15 15:05:09 +02:00 |
.gitignore
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Renamed all .cvsignore files to .gitignore.
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2005-11-26 13:10:33 +01:00 |
Makefile.in
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ddraw: Catch access violations when calling DirectDrawEnumerateProc.
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2005-12-05 20:40:42 +01:00 |
clipper.c
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The clip list is in screen coordinates so we need to map the result of
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2005-09-27 09:34:24 +00:00 |
d3d_private.h
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ddraw: Small function corrections.
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2006-02-11 20:30:48 +01:00 |
d3d_utils.c
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…
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ddcomimpl.h
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…
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ddraw.spec
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…
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ddraw_hal.c
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…
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ddraw_main.c
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ddraw: Better simulate what 'GetVerticalBlankStatus' does on real hardware.
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2006-01-16 20:38:08 +01:00 |
ddraw_private.h
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ddraw: Better simulate what 'GetVerticalBlankStatus' does on real hardware.
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2006-01-16 20:38:08 +01:00 |
ddraw_thunks.c
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…
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ddraw_user.c
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Enumerate only requested modes by taking into account surface desc
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2005-10-17 08:55:27 +00:00 |
ddraw_utils.c
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Add DDBLT_DONOTWAIT flag.
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2005-11-14 11:22:20 +00:00 |
device_main.c
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ddraw: Small function corrections.
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2006-02-11 20:30:48 +01:00 |
device_opengl.c
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janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
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2006-05-10 11:31:41 +02:00 |
direct3d_main.c
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…
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direct3d_opengl.c
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Finish moving d3d[1..3] light code to use d3d7.
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2005-10-31 10:05:15 +00:00 |
executebuffer.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
gl_api.h
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…
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gl_private.h
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…
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light.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
main.c
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ddraw: Call DDRAW_ChooseDefaultDriver only on PROCESS_ATTACH.
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2006-03-21 15:06:36 +01:00 |
material.c
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…
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opengl_private.h
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Finish moving d3d[1..3] light code to use d3d7.
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2005-10-31 10:05:15 +00:00 |
opengl_utils.c
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
palette_hal.c
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…
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palette_main.c
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…
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regsvr.c
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Check the return value from register_key_guid in all the DLL registering code.
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2006-05-10 19:38:04 +02:00 |
surface_dib.c
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ddraw: Fix transparent Blits on 8bit surfaces.
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2006-02-27 12:20:21 +01:00 |
surface_fakezbuffer.c
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…
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surface_gamma.c
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…
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surface_hal.c
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…
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surface_main.c
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janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
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2006-05-10 11:31:41 +02:00 |
surface_thunks.c
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…
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surface_user.c
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…
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surface_wndproc.c
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Use Get/SetWindowLongPtr to access pointers in the window extra
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2005-09-12 15:38:56 +00:00 |
texture.c
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Disable depth test when there is no Z buffer attached.
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2005-10-12 21:05:40 +00:00 |
version.rc
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…
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vertexbuffer.c
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ddraw: ProcessVertices correction.
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2006-02-11 20:30:13 +01:00 |
viewport.c
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…
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