Sweden-Number/dlls/wined3d
Henri Verbeet d314aa2d6e wined3d: Make the surface parameter to surface_convert_depth_to_float() const. 2011-07-18 16:23:29 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Pass a wined3d_state pointer to state handlers. 2011-07-14 14:11:25 +02:00
ati_fragment_shader.c wined3d: Pass a wined3d_state pointer to state handlers. 2011-07-14 14:11:25 +02:00
buffer.c wined3d: Add stream offsets in device_stream_info_from_declaration(). 2011-07-15 10:08:02 +02:00
clipper.c wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
context.c wined3d: Pass a wined3d_state pointer to state handlers. 2011-07-14 14:11:25 +02:00
device.c wined3d: Add stream offsets in device_stream_info_from_declaration(). 2011-07-15 10:08:02 +02:00
directx.c wined3d: Introduce quirk for proper RGBA16 support. 2011-07-09 11:48:15 +02:00
drawprim.c wined3d: Add stream offsets in device_stream_info_from_declaration(). 2011-07-15 10:08:02 +02:00
gl_compat.c
glsl_shader.c wined3d: Get rid of the glsl_sample_function_t typedef. 2011-06-29 10:08:34 -05:00
nvidia_texture_shader.c wined3d: Pass a wined3d_state pointer to state handlers. 2011-07-14 14:11:25 +02:00
palette.c
query.c wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
resource.c wined3d: Get rid of some IWineD3D* references. 2011-07-04 13:44:41 +02:00
shader.c wined3d: Store a pointer to the framebuffer state in struct wined3d_state. 2011-07-14 14:11:07 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Get rid of the useext macro. 2011-07-15 10:08:14 +02:00
stateblock.c wined3d: Get rid of the clip status code. 2011-07-14 14:11:18 +02:00
surface.c wined3d: Make the surface parameter to surface_convert_depth_to_float() const. 2011-07-18 16:23:29 +02:00
swapchain.c wined3d: Make the swapchain parameter to swapchain_blit() const. 2011-07-15 10:08:21 +02:00
texture.c wined3d: Make the texture parameter to texture_srgb_mode() const. 2011-07-15 10:08:18 +02:00
utils.c wined3d: Pass a wined3d_state pointer to state handlers. 2011-07-14 14:11:25 +02:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Make the volume parameter to volume_load() const. 2011-07-13 11:51:52 +02:00
wined3d.spec wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
wined3d_gl.h wined3d: Get rid of the GL_SupportedExt typedef. 2011-07-04 13:44:52 +02:00
wined3d_main.c wined3d: Request per-surface palettes in the client libs. 2011-06-24 08:49:48 -05:00
wined3d_private.h wined3d: Pass a wined3d_state pointer to state handlers. 2011-07-14 14:11:25 +02:00