Sweden-Number/dlls/d3dx9_36
Stefan Dösinger 7109bebd02 wined3d: Move volume DXTn handling to apply_format_fixups. 2015-04-27 15:07:42 +09:00
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tests wined3d: Move volume DXTn handling to apply_format_fixups. 2015-04-27 15:07:42 +09:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
core.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36.spec d3dx9_36: Add D3DXDisassembleShader stub. 2015-02-16 23:22:04 +09:00
d3dx9_36_main.c d3dx9: Avoid LPVOID. 2013-09-04 11:37:06 +02:00
d3dx9_36_private.h d3dx9: Support skipping mip levels in D3DXCreateTextureFromFileInMemoryEx. 2014-03-05 19:18:17 +01:00
effect.c d3dx9: Skip the AddRef/Release calls if the new texture is the same as the old one. 2014-04-17 19:06:08 +02:00
font.c d3dx9: Make ID3DXFont_PreloadCharacters return S_OK. 2014-12-12 11:07:26 +01:00
line.c d3dx9_36: Cast UINTs to FLOATs in d3dx9_line_Begin. 2014-01-06 20:46:56 +01:00
math.c d3dx9: Handle pixel formats larger than 32 bits in surface loading / filtering functions. 2014-02-17 20:16:24 +01:00
mesh.c d3dx9_36: Assorted spelling and typos fixes. 2015-03-31 00:04:42 +09:00
render.c
shader.c d3dx9_36: Remove unneeded NONAMELESSXXX directives. 2015-03-06 12:54:01 +09:00
skin.c d3dx9_36: Fix d3dx9_skin_info_ConvertToIndexedBlendedMesh stub. 2015-03-05 21:41:58 +09:00
sprite.c Assorted spelling fixes. 2013-11-21 19:44:46 +01:00
surface.c d3dx9_36: Assorted spelling and typos fixes. 2015-03-31 00:04:42 +09:00
texture.c d3dx9_36: Assorted spelling and typos fixes. 2015-03-31 00:04:42 +09:00
util.c d3dx9_36: Do not omit mandatory argument to WriteFile. 2014-07-14 17:22:38 +02:00
version.rc d3dx9_xx: Correct filename string. 2014-01-07 10:43:33 +01:00
volume.c d3dx9_36: Assorted spelling and typos fixes. 2015-03-31 00:04:42 +09:00
xfile.c d3dx9_36: Assorted spelling and typos fixes. 2015-03-31 00:04:42 +09:00