Sweden-Number/dlls/wined3d
Matteo Bruni cca2867b3c wined3d: Restore the correct sub resource in texture2d_load_fb_texture().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-12 17:57:35 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Pass a texture and sub-resource index to surface_load_fb_texture(). 2018-03-09 10:40:39 -06:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Store the EXT_fbo "renderbuffers" list in the texture instead of the surface. 2018-03-06 04:41:04 -06:00
cs.c wined3d: Pass boxes instead of rectangles to wined3d_surface_blt(). 2018-03-07 08:48:27 -06:00
device.c wined3d: Remove redundant if statement from device_init_swapchain_state(). 2018-03-02 10:51:56 +01:00
directx.c wined3d: Recognize GTX 560M card with NVIDIA driver. 2018-03-06 04:40:39 -06:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c wined3d: Factor out get_viewport() function. 2018-03-02 10:52:01 +01:00
stateblock.c
surface.c wined3d: Restore the correct sub resource in texture2d_load_fb_texture(). 2018-03-12 17:57:35 +01:00
swapchain.c
texture.c wined3d: Pass a texture and sub-resource index to surface_load_texture(). 2018-03-07 08:48:24 -06:00
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h wined3d: Add ARB_framebuffer_no_attachments extension. 2018-02-28 19:39:29 +01:00
wined3d_main.c
wined3d_private.h wined3d: Pass a texture and sub-resource index to surface_load_fb_texture(). 2018-03-09 10:40:39 -06:00