.. |
Makefile.in
|
…
|
|
arb_program_shader.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
ati_fragment_shader.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
basetexture.c
|
wined3d: Add support for shadow samplers.
|
2010-05-17 13:19:53 +02:00 |
buffer.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
clipper.c
|
…
|
|
context.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
cubetexture.c
|
…
|
|
device.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
directx.c
|
wined3d: Add support for mobile Geforce 3xx GPUs.
|
2010-05-27 14:46:43 +02:00 |
drawprim.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Handle a zero source value for WINED3DSIH_POW.
|
2010-05-27 14:46:43 +02:00 |
nvidia_texture_shader.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
palette.c
|
…
|
|
query.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
resource.c
|
…
|
|
shader.c
|
wined3d: Catch RCP 0.0 in ARB.
|
2010-05-21 18:58:04 +02:00 |
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
stateblock.c
|
…
|
|
surface.c
|
wined3d: Don't use blit_supported() in d3dfmt_get_conv for now.
|
2010-05-27 14:46:43 +02:00 |
surface_base.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
surface_gdi.c
|
…
|
|
swapchain.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
swapchain_base.c
|
…
|
|
swapchain_gdi.c
|
wined3d: Avoid using the long type.
|
2010-05-21 18:58:04 +02:00 |
texture.c
|
…
|
|
utils.c
|
wined3d: Avoid using the long type.
|
2010-05-21 18:58:04 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
…
|
|
view.c
|
…
|
|
volume.c
|
wined3d: Get rid of GLINFO_LOCATION.
|
2010-05-25 13:29:00 +02:00 |
volumetexture.c
|
…
|
|
wined3d.spec
|
…
|
|
wined3d_gl.h
|
wined3d: Add support for ARB_shadow.
|
2010-05-17 13:19:49 +02:00 |
wined3d_main.c
|
…
|
|
wined3d_private.h
|
wined3d: Add support for mobile Geforce 3xx GPUs.
|
2010-05-27 14:46:43 +02:00 |