Sweden-Number/dlls/ddraw
Michael Stefaniuc 962b31c80b include: Add a generic available ARRAY_SIZE().
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-04 10:39:15 +02:00
..
tests include: Make ARRAY_SIZE() available in wine/test.h. 2018-05-25 12:09:17 +02:00
Makefile.in
clipper.c ddraw: Use the global memory allocation helpers. 2018-02-13 20:23:26 +01:00
ddraw.c wined3d: Get rid of WINED3DCAPS typedef. 2018-06-15 09:11:29 +02:00
ddraw.spec ddraw: Implement GetSurfaceFromDC(). 2017-02-10 21:29:40 +01:00
ddraw_classes.idl
ddraw_private.h include: Add a generic available ARRAY_SIZE(). 2018-07-04 10:39:15 +02:00
device.c wined3d: Add support for returning multiple viewports. 2018-04-18 21:37:04 +02:00
executebuffer.c wined3d: Add unimplemented flags parameter to wined3d_device_copy_sub_resource_region. 2018-05-21 20:34:46 +02:00
light.c ddraw: Use the global memory allocation helpers. 2018-02-13 20:23:26 +01:00
main.c ddraw: Use the available ARRAY_SIZE() macro. 2018-02-21 12:40:54 +01:00
material.c ddraw: Use the global memory allocation helpers. 2018-02-13 20:23:26 +01:00
palette.c ddraw: Take the flip interval into account in ddraw_surface7_Flip(). 2018-03-27 16:13:18 +02:00
surface.c ddraw: Copy the entire front-buffer surface after a buffer swap. 2018-03-30 16:52:05 +02:00
utils.c ddraw: Handle DDLOCK_WRITEONLY in wined3dmapflags_from_ddrawmapflags(). 2018-03-26 11:35:46 +02:00
version.rc
vertexbuffer.c wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W. 2018-02-19 13:43:52 +01:00
viewport.c ddraw: Forbid setting viewport extents larger than the render target in SetViewport(). 2018-04-20 14:06:35 +02:00