Sweden-Number/dlls/wined3d
Henri Verbeet a8841eb1dd wined3d: Avoid a forward declaration. 2010-09-02 11:51:12 +02:00
..
Makefile.in
arb_program_shader.c wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
ati_fragment_shader.c
basetexture.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
buffer.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
clipper.c wined3d: Clippers don't need parents. 2010-09-01 14:00:56 +02:00
context.c wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
cubetexture.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
device.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
directx.c wined3d: Avoid a forward declaration. 2010-09-02 11:51:12 +02:00
drawprim.c wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
gl_compat.c
glsl_shader.c wined3d: Check the GLSL info log for all shaders. 2010-08-25 11:57:24 +02:00
nvidia_texture_shader.c
palette.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
query.c wined3d: Queries don't need parents. 2010-09-01 12:40:08 +02:00
resource.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
shader.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
stateblock.c
surface.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
surface_base.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
surface_gdi.c wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
swapchain.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
swapchain_base.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
swapchain_gdi.c wined3d: Also store the subresource container type. 2010-08-17 11:55:32 +02:00
texture.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
utils.c wined3d: Rename wined3d_format_desc to wined3d_format. 2010-08-31 14:23:47 +02:00
version.rc
vertexdeclaration.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
view.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
volume.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
volumetexture.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
wined3d.spec wined3d: Clippers don't need parents. 2010-09-01 14:00:56 +02:00
wined3d_gl.h wined3d: Add support for ARB_texture_compression_rgtc. 2010-07-30 11:36:03 +02:00
wined3d_main.c wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
wined3d_private.h wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00