Sweden-Number/dlls/d3d8
Stefan Dösinger e178ddd9e1 wined3d: Use a swapchain for GDI surfaces.
This is a long-needed cleanup aimed at removing the ddraw_primary,
ddraw_window, ddraw_width and ddraw_height members from
IWineD3DDeviceImpl, which just do not belong there.  Destination
window and screen handling is supposed to be done by swapchains.
2008-08-19 12:21:32 +02:00
..
tests d3d8: Fix IDirect3DDevice8::CreateImageSurface pool type. 2008-07-08 21:08:32 +02:00
Makefile.in makefiles: List the static libraries as normal imports instead of extra libs. 2008-04-30 14:23:55 +02:00
basetexture.c
cubetexture.c
d3d8.spec
d3d8_main.c d3d8: Make Direct3DCreate8 fail if we can't initialize wined3d. 2008-06-24 11:07:43 +02:00
d3d8_private.h d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
device.c wined3d: Use a swapchain for GDI surfaces. 2008-08-19 12:21:32 +02:00
directx.c Spelling fixes. 2008-03-27 20:48:19 +01:00
indexbuffer.c
pixelshader.c
resource.c
stateblock.c Spelling fixes. 2008-03-27 11:10:07 +01:00
surface.c
swapchain.c
texture.c
version.rc
vertexbuffer.c
vertexdeclaration.c d3d8: Reject broken normal declaration types with fixed function. 2008-03-28 14:49:30 +01:00
vertexshader.c
volume.c d3d8: Remove unneeded casts. 2007-12-05 12:04:39 +01:00
volumetexture.c