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dcetypes.idl
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debug.h
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include: Print contents of VT_LPSTR and VT_LPWSTR variants in wine_dbgstr_variant.
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2017-06-20 18:43:04 +02:00 |
dplaysp.h
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dplay: Add missing defines.
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2015-01-23 11:15:09 +01:00 |
epm.idl
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…
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exception.h
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include: Add __EXCEPT_CTX/__FINALLY_CTX macros.
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2017-06-05 11:26:30 +02:00 |
gdi_driver.h
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gdi32: Add the ability to disable a DC.
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2017-01-26 10:46:20 +01:00 |
glu.h
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include: Add a glu.h header.
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2017-04-07 20:48:28 +02:00 |
irot.idl
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itss.idl
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library.h
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list.h
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include: Define LIST_ENTRY using the standard offsetof.
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2012-12-11 15:48:59 +01:00 |
mmsystem16.h
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mmsystem: Use SEGPTR when the .spec says so.
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2013-02-27 19:23:39 +01:00 |
mscvpdb.h
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dbghelp: Add support for char32_t type.
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2017-05-04 09:13:22 +02:00 |
port.h
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libport: Move rint fallback implementations from msvcrt to libport.
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2017-11-08 20:39:04 +01:00 |
rbtree.h
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rbtree: Clarify the loop conditions to avoid confusing older gcc.
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2017-10-25 19:00:40 +02:00 |
rpcfc.h
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schrpc.idl
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schedsvc: Add some tests for SchRpcGetTaskInfo.
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2014-04-09 13:16:23 +02:00 |
server.h
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server_protocol.h
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server: Allow server side NtQueryVolumeInformationFile implementation.
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2017-10-03 09:39:52 +02:00 |
strmbase.h
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strmbase: Allocate sample list as a part of queue structure.
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2016-11-25 19:50:19 +01:00 |
svcctl.idl
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advapi32: Fix QueryServiceConfig2 on Wow64.
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2017-11-08 21:06:52 +01:00 |
test.h
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include: Support wine_dbgstr_longlong in tests.
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2017-07-03 15:57:45 +02:00 |
unicode.h
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libwine: Avoid converting the final null in strlwrW and struprW.
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2011-09-08 11:16:51 +02:00 |
wgl.h
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opengl32: Only output enums for supported extensions, including WGL ones.
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2017-10-11 19:49:29 +02:00 |
wgl_driver.h
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opengl32: Get type definitions from the XML files.
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2017-10-10 18:19:10 +02:00 |
winaspi.h
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…
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winbase16.h
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ole2nls: Fix CompareString() prototype.
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2015-12-21 18:18:20 +01:00 |
windef16.h
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wine_common_ver.rc
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wrc: Only add translations for specific fields in version blocks.
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2017-04-07 11:29:42 +02:00 |
wined3d.h
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wined3d: Implement indirect draws.
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2017-11-02 12:08:17 +01:00 |
winedxgi.idl
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dxgi: Use texture pointer instead of resource pointer for DXGI surface.
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2016-09-01 21:21:35 +09:00 |
wingdi16.h
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winnet16.h
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winuser16.h
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wpp.h
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wpp: Explicitly pass include type to the lookup callback function.
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2012-06-13 21:35:39 +02:00 |