tests
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d3d8/tests: Use the available ARRAY_SIZE() macro.
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2018-06-06 19:25:08 +02:00 |
d3d8.spec
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d3d8: Fix ValidatePixelShader spec file entry.
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2017-01-30 21:38:51 +01:00 |
d3d8_private.h
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wined3d: Get rid of WINED3DCAPS typedef.
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2018-06-15 09:11:29 +02:00 |
device.c
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wined3d: Get rid of WINED3DCAPS typedef.
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2018-06-15 09:11:29 +02:00 |
directx.c
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wined3d: Get rid of WINED3DCAPS typedef.
|
2018-06-15 09:11:29 +02:00 |
shader.c
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d3d8: Use the global memory allocation helpers.
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2018-02-08 09:42:06 +01:00 |
surface.c
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d3d8: Explicitly translate resource map flags.
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2018-02-16 14:25:01 +01:00 |
volume.c
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d3d8: Explicitly translate resource map flags.
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2018-02-16 14:25:01 +01:00 |