Sweden-Number/dlls/d3d8
Stefan Dösinger 9a795c528f d3d8: Use the private store api for surfaces. 2014-03-21 17:36:30 +01:00
..
tests
Makefile.in
buffer.c d3d8: Use the private store api for buffers. 2014-03-21 17:36:20 +01:00
d3d8.spec
d3d8_main.c d3d8: Use the private store api for buffers. 2014-03-21 17:36:20 +01:00
d3d8_private.h d3d8: Use the private store api for buffers. 2014-03-21 17:36:20 +01:00
device.c
directx.c
shader.c
surface.c d3d8: Use the private store api for surfaces. 2014-03-21 17:36:30 +01:00
swapchain.c
texture.c d3d8: Use the private store api for textures. 2014-03-21 17:36:28 +01:00
version.rc
vertexdeclaration.c
volume.c d3d8: Use the private store api for volumes. 2014-03-21 17:36:23 +01:00