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Makefile.in
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arb_program_shader.c
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wined3d: Cleanup user clip distances defines and fields a bit.
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2016-10-13 16:14:26 +02:00 |
ati_fragment_shader.c
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wined3d: Store pointer to device in wined3d_context.
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2016-10-06 14:22:08 +02:00 |
buffer.c
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wined3d: Return location from wined3d_buffer_get_memory().
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2016-11-07 16:59:46 +01:00 |
context.c
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wined3d: Introduce wined3d_buffer_get_memory().
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2016-10-21 13:37:58 +02:00 |
cs.c
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wined3d: Send resource unmaps through the command stream.
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2016-09-02 11:27:26 +09:00 |
device.c
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wined3d: Implement wined3d_update_sub_resource() for 3D textures.
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2016-11-15 13:45:37 -06:00 |
directx.c
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wined3d: Add Polaris GPUs and their driver.
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2016-11-15 13:45:20 -06:00 |
drawprim.c
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wined3d: Fix index offset for immediate mode draws.
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2016-10-24 14:02:11 +02:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Cleanup user clip distances defines and fields a bit.
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2016-10-13 16:14:26 +02:00 |
nvidia_texture_shader.c
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palette.c
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query.c
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resource.c
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wined3d: Sanitise resource map flags in wined3d_resource_map().
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2016-09-02 11:27:28 +09:00 |
sampler.c
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shader.c
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wined3d: Add missing '\n' to FIXME() messages.
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2016-10-10 21:10:25 +02:00 |
shader_sm1.c
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shader_sm4.c
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state.c
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wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size().
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2016-11-07 16:59:46 +01:00 |
stateblock.c
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surface.c
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wined3d: Move surface_get_drawable_size() to view.c file.
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2016-11-07 16:59:45 +01:00 |
swapchain.c
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texture.c
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wined3d: Implement wined3d_update_sub_resource() for 3D textures.
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2016-11-15 13:45:37 -06:00 |
utils.c
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wined3d: Add support for WINED3DFMT_R16G16B16A16_SNORM format.
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2016-11-15 13:45:48 -06:00 |
version.rc
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vertexdeclaration.c
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view.c
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wined3d: Introduce wined3d_rendertarget_view_get_drawable_size() as replacement for surface_get_drawable_size().
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2016-11-07 16:59:46 +01:00 |
wined3d.spec
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d3d9: Use resource mapping functions in d3d9_device_DrawIndexedPrimitiveUP().
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2016-09-02 11:27:22 +09:00 |
wined3d_gl.h
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wined3d: Add ARB_clip_control extension.
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2016-10-04 13:55:45 +02:00 |
wined3d_main.c
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wined3d_private.h
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wined3d: Extend wined3d_texture_upload_data() to support partial uploads.
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2016-11-15 13:45:33 -06:00 |