Sweden-Number/dlls/wined3d
Henri Verbeet d6f45dab82 wined3d: Merge texture2d_upload_data() and texture3d_upload_data().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-21 10:40:14 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Do not apply fixed-function state in context_apply_blit_state(). 2018-03-13 20:35:26 +01:00
ati_fragment_shader.c
buffer.c
context.c wined3d: Pass a resource to context_generate_rt_mask_no_fbo(). 2018-03-14 15:27:59 +01:00
cs.c wined3d: Allow wined3d_texture_upload_data() to upload to WINED3D_LOCATION_TEXTURE_SRGB. 2018-03-20 12:59:00 +01:00
device.c wined3d: Get rid of the "container" field from struct wined3d_surface. 2018-03-14 15:27:59 +01:00
directx.c wined3d: Remove PresentationIntervals from WINED3DCAPS. 2018-03-12 17:58:14 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c
query.c
resource.c wined3d: Resource size should always be non-zero in resource_init(). 2018-03-19 12:09:32 +01:00
sampler.c
shader.c
shader_sm1.c
shader_sm4.c
state.c
stateblock.c
surface.c wined3d: Handle upload conversion in texture2d_upload_data(). 2018-03-21 10:40:12 +01:00
swapchain.c wined3d: Only store dc_info for textures that require it. 2018-03-15 12:21:50 +01:00
texture.c wined3d: Merge texture2d_upload_data() and texture3d_upload_data(). 2018-03-21 10:40:14 +01:00
utils.c
version.rc
vertexdeclaration.c
view.c
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Merge texture2d_upload_data() and texture3d_upload_data(). 2018-03-21 10:40:14 +01:00